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Cognitive Approach
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Cognitive Approach
Focuses on mediational processes SOR
- e.g. memory, thinking, decision making, attention
- Can be studied scientifically like behaviourist...can't see what's in our heads, but can make inferences based on behaviour
- Believe mental processes to be as important as environmental stimuli when learning
- Lie between stimulus and response...SOR
We actively organise and manipulate info - choose what to pay attention to
Believe mental processes change over time
- Thinking becomes more sophisticated
Assumes people process information like computers - information processors
- Stimulus: mouse, keyboard, microphone, USB. Ears, eyes, nose, touch
- Output: monitor, sound etc. Behaviour
Uses models to explain unobservable mental processes
- Information processing approach (IPA)
- Stimulus
- Sensory input
- Perception
- Ball coming towards left hand
- Perception
- Sensory input
- Organism
- Processing
- Decision making
- Decide to catch in left hand
- Decision making
- Processing
- Response
- Output
- Behaviour
- Catch ball
- Behaviour
- Output
- Stimulus
- Information processing approach (IPA)
Strengths
- Highly controlled lab experiments
- Has considered areas ignored by behaviourists
- Advanced understanding of human functions e.g. memory research
- Developed practical applications including cognitive therapy and interviews
- Advanced understanding of human functions e.g. memory research
- Has considered areas ignored by behaviourists
- Highly controlled lab experiments
Weaknesses
- Experiments are artificial tasks - lack ecological validity. Can't be generalised to real life situations.
- IPA - info can be passed between computers but not humans
- IPA - mechanistic. Does not consider emotions or motivation
- Reductionistic - focuses on metal processes and ignores complexities of human life
- IPA - mechanistic. Does not consider emotions or motivation
- IPA - info can be passed between computers but not humans
- Experiments are artificial tasks - lack ecological validity. Can't be generalised to real life situations.
Millers Magic number 7
- Participants were shown around 20 letters and were asked to recall them immediately after
- As soon as they got one wrong, Miller stopped counting.
- It was found the average number of letters recalled was 7 (+-2)
- This showed that the short term memory storage was limited
- It was found the average number of letters recalled was 7 (+-2)
- As soon as they got one wrong, Miller stopped counting.
- Participants were shown around 20 letters and were asked to recall them immediately after
Information
- Description
- A mind map covering the cognitive approach of AS level psychology
- Created by
- emily.mcauliffe
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