Theories of Learning

Madi Jones
Mind Map by Madi Jones, updated more than 1 year ago
Madi Jones
Created by Madi Jones over 3 years ago


7..... Seven out of the eight posters due for Mr Vic

Resource summary

Theories of Learning
1 Operant Conditioning
1.1 The use of reinforcement to link correct responses to a stimulus
1.2 The Stimulus-Response Bond
1.2.1 Positive Reinforcement A pleasant stimulus after the correct response Offer praise Offers motivation for the student to use the correct response again
1.2.2 Negative Reinforcement Taking away an unpleasant stimulus after the correct response The unpleasant stimulus is usually negative criticism
1.2.3 Punishment An unpleasant stimulus to prevent incorrect actions recurring weakening the S-R bond
1.3 Trial and error learning
1.4 Manipulates the environment
1.5 Shapes behaviour using reinforcement
1.6 A behaviourist theory
2 Observational Learning
2.2 Both acceptable and unacceptable behaviour is learnt by copying
2.3.1 1: ATTENTION Focus, watch, observe the 'model' model must be intersting model must be attractive model must be accurate
2.3.2 2: RETENTION Remember Highlight the cues Make sure it's memorbale Make sure it's in bite-size chunks Repeat it, to create the mental image
2.3.3 3: MOTOR REPRODUCTION Anything involving voluntary movement Copying time to practise Start easy then build up
2.3.4 4: MOTIVATION Exciting, achievable but challenging Keep motivation by offering rewards
3 Social Development Theory
3.1 Learning by association with others
3.2 Learning from more knowledgeable others
3.2.1 Demonstrates values and morals
3.3 Inter-psychological learning
3.3.1 Learning from others externally
3.4 Intra-psychological learning
3.4.1 Learning using others or an MKO to develop knowledge
3.5 Constructivism
3.5.1 Building up learning in stages, based on the current level of performance
3.5.2 Zone of proximal development 1: What can I do alone? 2: What can I do with help? 3: What can I not do yet?
4 Insight Learning
4.1 Using past experience and understanding to solve problems relating to the whole skill
4.2 A cognitive learning theory
4.3 Practises should be made to replicate game situations
4.4 Provide experiences of problem solving
4.5 Encourages the learner to think for themselves
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