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Fluxograma

Grocery store Algorithm model 2

DAMAR WILLIAMS computer science Inglês

Conteúdo do fluxograma

  1. Begin

  2. Enter the grocery store/building.

  3. Will you be buying more than a handful of items?

  4. If no

  5. If yes

  6. Then you will need to acquire a shopping cart/basket.

  7. Then you won't need a shopping cart/basket.

  8. Do the isles have signs that inform you what is in them?

  9. If no

  10. If yes

  11. Are there any shopping carts/baskets nearby?

  12. If no

  13. If yes

  14. Go to the designated place where the shopping carts/baskets can be found.

  15. Pick one of the shopping carts/baskets that you will temporarily use.

  16. Then go into an isle that has at least of the required items on your need to get.

  17. Then go into an isle and completely search it to see if there are any of the required items on your list.

  18. Do you see at least one of the specified items on the grocery list?

  19. If no

  20. If yes

  21. Then Pick up the item using one of your hands and analytically place it into the shopping cart/basket.

  22. Have you collected all the items on your grocery list?

  23. If no

  24. If yes

  25. Then go to the cash register and start placing your items on the moving line.

  26. Once all items have been registered by the cashier, pay the amount due with cash.

  27. If yes

  28. If no

  29. Do you have anything else that you should buy?

  30. Then head towards the exit of the store/building with your your purchased items.

  31. Exit

Informações

Descrição
computer science Fluxograma sobre Grocery store Algorithm model 2, criado por DAMAR WILLIAMS em 15-11-2017.
Criado por
DAMAR WILLIAMS
Visualizações
3
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