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IB Design Technology Topic 5

mayjr Inglês 4,0Avaliação média 4,0 de 5 (1 avaliação) 32 flashcards

Flashcards do conjunto (32)

  1. 1Manufacturing TechniqueA specific manufacturing term, sometimes
    relating to one material group only. E.g.
    Casting
  2. 2MouldingA process of manufacturing by shaping
    pliable raw material using a rigid frame
    or model called a pattern. Hot or Cold.
  3. 3MouldA hollowed-out block that is filled with a
    liquid like plastic, glass, metal, or ceramic
    raw materials. The liquid hardens or sets
    inside adopting its shape.
  4. 4CastingA method of shaping an object by
    pouring a liquid into a mould and
    letting it harden. The shaped object is
    called either a cast or a casting.
  5. 5WeavingThe interlacing of two sets of threads
    at right angles to each other: the warp
    and the weft. The warp is held taut and in
    parallel order, typically by means of a
    loom.
  6. 6FusingThe joining of melting metal by the
    application of heat such as welding.
  7. 7StitchingJoining of cloth, leather, furs, bark, or
    other materials, using needle and
    thread. Its use is nearly universal among
    human populations and dates back to
    30,000 BC and it predates the weaving of
    cloth.
  8. 8CuttingThe act of separation of a physical
    object, or a portion of a physical object,
    into two portions, through the application
    of an acutely directed force. E.g. Sawing
  9. 9MachiningPowered machines that shape metals
    and other materials through a variety of
    cutting or grinding processes to
    perform shaping and finishing operations
    that produce precisely dimensioned parts.
    E.g. turning, shaping and planing, boring,
    drilling, milling and grinding.
  10. 10AbradingTo wear down or rub away by friction,
    also known as a wasting process because
    the piece that is removed is usually
    referred to as 'waste'. E.g. Glasspaper.
  11. 11AdhesivesA mixture in a liquid or semi-liquid state
    that adheres or bonds items together.
    E.g. Epoxy Resin.
  12. 12FastenersA hardware device that mechanically
    joins or affixes two or more objects
    together. They are often temporary, in
    that they may be fastened and unfastened
    repeatedly. E.g. Nut and Bolt.
  13. 13Industrial RevolutionA period from the 18th to the 19th
    century where major changes in
    agriculture, manufacturing, mining, and
    transport had a profound effect on
    the socioeconomic and cultural conditions
    starting in the United Kingdom, then
    subsequently spreading throughout
    Europe.
  14. 14MechanisationA volume production process involving
    machines controlled by humans. In
    other words, machinery is used to carry
    out some or all of the repetitive tasks in a
    production process.
  15. 15One-off ProductionWhen a product (bespoke) is made by
    one person to meet the exact wishes
    of the consumer. E.g. Custom made
    clothing.
  16. 16Batch ProductionA method of production where a number
    of components are made all at once.
    Limited volume production (a set number
    of items to be produced) such as limited
    edition guitar.
  17. 17Mass ProductionA method of production in which large
    numbers of identical products are
    made using mechanised techniques.
    The production of large amounts of
    standardized products on production lines,
    permitting very high rates of production
    per worker.
  18. 18AutomationA wide variety of systems and
    processes that operate with little or
    no human intervention. In most
    modern systems, control is exercised by
    the system itself, through control devices
    that sense changes and such conditions.
  19. 19CAD (Computer Aided Design)Use of computer programme such as
    CorelDraw, Google SketchUp to design a
    product.
  20. 20CAM (Computer Aided Manufacture)Use of computer programme to
    manufacture a product. It offers
    significant advantages over more
    traditional approaches by controlling
    manufacturing equipment with computers
    instead of human operators and is usually
    associated with the elimination of operator
    error and the reduction of labour costs.
  21. 21CNC (Computer Numerically Control)Using digital information and code from
    a computer to control a machine. X, Y Z
    axis.
  22. 22CIM (Computer Integrated Manufacture)A sophisticated combination of
    systems, including computers, robots
    and machines that manufacture products.
    Such as that on an assembly line. The
    benefits of economy of scale are gained
    whether the order is for a single item or
    for thousands.
  23. 23JITA system in which goods are made and
    delivered to order rather than being
    held in a warehouse. This technique
    shortens cycle times, decreases the
    amount of inventory that a company
    carries, leads to low work-in-process and
    creates a flexible atmosphere.
  24. 24JICA system in which companies carry spare
    stock in case they need them. Stock
    would usually consist of main problematic
    components, components known to need
    replacing, some will stock components
    that are very difficult to come by, they are
    timely to import or manufacture.
  25. 25Mass CustomisationProducing goods and services to meet
    individual customer's needs with near
    mass production efficiency.
  26. 26Final Cost= Fixed cost x Variable Cost
  27. 27Fixed CostsThe costs that must be paid out before
    production starts, for example, the capital
    cost of equipment and outgoings such as
    rent and rates, often referred to as
    overheads. These costs do not change
    with the level of production and remain
    the same however many items are
    produced or consumed.
  28. 28Variable CostsThe costs that vary with output, for
    example, fuel or raw materials. It includes
    the material, labour and energy costs that
    arise as a direct result of the production
    and are usually directly proportional to the
    number of items made.
  29. 29Total RevenueThe amount of money that comes back
    into a company by selling its products.
  30. 30Break-even pointWhen the revenue will equal the total
    costs. After this point, your revenue is
    more than your total costs and you start
    to make a profit.
  31. 31Clean ManufacturingAn approach to manufacturing or
    production which uses less resources
    and causes less environmental damage
    by reducing the exploitation of natural
    resources, minimizing waste and
    preventing pollution.
  32. 32End-of-pipe ApproachThis is how companies deal with the
    problem of reducing pollutants. As
    opposed to the ‘cradle to grave’ Green
    Design approach which takes into account
    the environmental impact of the product
    throughout its product life cycle.

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FlashCards sobre IB Design Technology Topic 5, criado por mayjr em 09-09-2014.
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mayjr
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