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Mapa mental

INFO 1 - Input Devices

Jarth IT Inglês

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INFO 1 - Input Devices

  1. Keyboard

    • Most common input device, has all the letters and numbers with special keys. Needed and used by most computers.
  2. Mouse

    • Still the most common pointing device to move a pointer around a screen.
  3. Touch Screens

    • Senses when an area of a screen has been touched, either by wires embedded in the screen, or by infra-red light beams.
  4. Concept Keyboards

    • Divided into areas which are labelled to suit actual use, for example, a concept keyboard in a fast food restaurant.
  5. Graphics Tablets

    • Sometimes called digitizing tablets, a stylus used on a flat plate to draw.
  6. Speech Recognition

    • The sounds of words spoken into a microphone are compared with a dictionary of sounds converted into computer-readable text.
  7. Card Readers

    • Either a magnetic strip is swiped, or a chip-and-PIN has a computer chip and must be authorized.
  8. Radio Frequency ID

    • Uses radio waves to transmit a unique serial number as a form of ID for objects.
  9. OMR

    • Used mostly for multiple choice exams and lottery tickets. Uses a light beam to sense thew position of a pencil or other marks on a piece of paper.
  10. OCR

    • A paper-based document is scanned and each part of the image is compared to a dictionary of known letter shapes, then converted to characters.
  11. Scanners

    • Used to turn paper-based pictures or documents into digital images with a beam of light scanning them in.
  12. Bar-Code Readers

    • Scans a pattern of black and white lines which represent a number, or a barcode.
  13. Magnetic-Ink Character Recognition

    • Translates shaped characters on the bottom of cheques into numbers.
  14. Sound Input

    • Has to be encoded into a digital signal, or sampled. Voltage is mesured, and a digital equivalent waveform produced.
  15. Webcams

    • Small video cameras often used for video conferencing. Not particularly high quality, keeping file size down.
  16. Video Input

    • Made of many different pictures played very rapidly in sequence to trick the eye into thinking it is continuous movement.
  17. Games Controllers

    • Computer games require fast response times, so special controllers are developed, and can be developed for different types of games, for example: a joystick for an airplane simulator.
  18. Special-Purpose

    • Can be made for people with disabilities. For example, foot mice, allowing foot control instead of hand control.

Informações

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IT Mapa Mental sobre INFO 1 - Input Devices, criado por Jarth em 31-05-2013.
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Jarth
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