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Mapa mental

Programming

Jacie Wright Inglês

Conteúdo do mapa

Programming

  1. Algorithm - a set of instructions used to solve a problem

  2. Sequencing - the computer executing the commands in an order

    • Iteration - to repeat to get a desired outcome
      • for loop - defines a counting variable that is checked on each iteration to loop a specific number of times
      • loop - a programming construct that repeats a group of commands
  3. Selection - a statement that causes you to choose something (i.e., if statements)

  4. Top Down Design - a problem solving approach in which you break down a system to gain insight into the sub-systems that make it up

  5. High-Level Languages - computer programs

    • Low-Level Languages - the language the computer speaks (i.e., binary)
    • Turtle Programming - a classic method for learning programmming with commands to control movement and drawing of an on-screen robot called a "turtle"
    • Abstraction - a simplified representation of something more complex
      • Function - a named group of programming instructions
        • Parameter - an extra piece of information that you pass to the function to customize it for a specific need
    • Hexadecimal - a base-16 number system that uses sixteen distinct symbols, 0-9 and A-f, to represent numbers from 0-15
  6. API - a collection of commands made available to a programmer

    • Documentation - a description of the behavior of a command, function, library, etc.
    • Library - a collection of commands/functions, typically with a shared purpose

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Mapa Mental sobre Programming, criado por Jacie Wright em 13-12-2017.
Criado por
Jacie Wright
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