Mapa mental
Design thinking
Conteúdo do mapa
Design thinking
Getting started
- Define a challenge
- Dreams/things I wish would exist
- How might we ...
- Gripes/things that could be better
- How might we ...
- Dreams/things I wish would exist
- Create a project plan
- Sketch out the end goals (what will I work to produce?)
- Establish constraints? (what constraints will I need to manage?)
- Define indicators of Success
- Other things to keep in mind
- Measures
- Write a brief (write it as if you were handing it to someone else to design with)
- What kind of challenge is this?
- Curriculum
- Spaces
- Processes and tools
- Systems
- Make a design plan
- Day
- Week
- Month
- Project checklist
- To help me with planning, I will engage ...
- I want to complete the first iteration of this project by... (time)
- Define a challenge
1) Discovery
- Understand the challenge
- Review the challenge
- Key thougths, constraints, barriers
- Share what you know
- What do you already know about the challenge?
- I know to know more about
- Build your team
- Core team members
- Goals and roles
- Extended team members
- Goals and roles
- Core team members
- Define yourr audience (who will you design for?)
- Core audience
- Extended audience
- Review the challenge
- Prepare research
- Identify sources of inspiration
- Users, experts, extreme users
- Identify places of inspiration
- Inspiraing locations, analogous settings
- Select research participants
- User types
- User description
- User types
- Build a question guide: interview
- Start specific
- What are some specific questions you can asdk to open the conversation?
- Go broad
- What are some questions that can help you start to understand this person's hope, fears and ambitions?
- Interviewee name
- Probe deep
- What are som ways you might be able to dig deeper in the conversation, to find even more of the perspective this person has?
- Build a question guide: observation
- Observation site
- Things to see
- What are some things you want to make sure you observe while you are visiting this place?
- Things to do
- What are some things you can do to gain inspiration in this place?
- Start specific
- Identify sources of inspiration
- Prepare for fieldwork
- Responsibilities
- Who is in charge of confirming date, time, and location of the reasearch activities?
- Who is responsible for making sure you have all the necessary equipment?
- Who will take the lead in interviewing?
- Who will take the lead for documenting?
- Check list
- Responsibilities
- Gather inspiration (inspiration notes)
- Name of person interviewed + location visited
- Observations and quotes
- Interpretations
- Understand the challenge
2) Interpretation
- Tell stories
- Capture your learnings (immediately after interviewing)
- Who did you meet?
- What was the most memorable and surprising story?
- What was interesting about the way he/she interacted with his/her environment?
- What did this participant care about the most? What motivates him/her?
- What frustrated him/her?
- What questions would you like to explore in your next conversation?
- Share inspiring stories
- Learning from my partner/team (one item per post-it)
- Capture your learnings (immediately after interviewing)
- Search for meaning
- Find themes, patterns, connections
- Make sense of findings
- What are the larger categories?
- Unexpected learnings (contradictions, suprising elements)
- I am excited to explore...
- Define insights
- User + Need + Interesting learning = Point Of View
- Frame opportunities
- Remember the How Might We-Questions
- Are they broad enough to speak new ideas?
- Are they narrow enough to feel manageable?
- Are they focused on responding to your user-driven insight?
- Remember the How Might We-Questions
- Create a visiual reminder/ map
- Tell stories
3) Ideation
- Generate ideas
- Prepare for brainstorming
- Who wil you invite?
- Room set up?
- Check list
- Facilitate brainstorming
- Warm-up questions
- Focus on which topic?
- Wich HMW brainstorm qiuestions will you use?
- Constraints (what if...), how would Nike, Apple,, Walt Disney... do it?
- One idea per post-it
- Select promising ideas
- Cluster the related ideas
- Pick the 3 favorite ideas
- Wchich ideas received the most votes?
- Flesh out the concept of the favorite ideas
- Ask for feedbackr
- Prepare for brainstorming
- Refine ideas
- Do a reality check
- Value, needs
- Challenges, barriers
- New concepts
- Describe your ideas
- Concept name
- Sketch
- How does it work?
- What needs or opportunities does the concept address?
- One-sentence concept description
- What does it involve, both in buillding and in using it?
- What do you hope to learn more about through prototyping idea?
- Do a reality check
- Generate ideas
4) Experimentation
- Make prototypes
- Take photos
- Bodystorm, roleplay
- Storyboards, diagrams
- Take photos
- Get feedback
- Identify sources for feedback
- I will test by...
- How do you need to test your prototype in order to receive the most relevant feedback?
- Can you let people experience your prototype without further explanation by leaving it in various places?
- Do you need to walk people through the experience of your prototypes?
- What will your testing sessions look like?
- List feedback goals
- What about your idea do you need to test?
- What kind of feedback do you need in order to iterate and refine your idea?
- What is the most important question you want to ask?
- Are you trying to learn whether people would participate in a new activity you designed?
- Are you wondering whether people will change behaviors over time because of your concept?
- I will test by...
- Select feedback participants
- Who do you want to engage in the feedback process?
- Who will you learn the most from?
- Build a question guide
- Specific questions?
- Questions that can help you start to understand this person's hopes, fears and ambitions
- Ways to be able to dig deeper in the conversation
- Interviewee name
- Facilitate feedback conversations
- Keep
- Increase
- Decrease/Stop
- Integrate feedback
- Reflect
- How might you improve you idea, based on your prototype?
- Features to iterate
- Identify what's needed
- Availabilities
- Need to buy, Costs
- Sources
- People
- Identify sources for feedback
- Make prototypes
5) Evolution
- Track learnings
- Define success
- Concept use
- How has your vision maps/concept been used?
- Is the prototype being use by the people you intended it for?
- What do they appreciate about your concept?
- Impact I am looking for
- Method for tracking
- How will you track and measure the succes of your design solution?
- Will you ask people about the concept?
- Are you waiting for someone to approach you?
- Concept use
- Document progress
- What different behaviors have you noticed since implementing your concept?
- Have the relationships between people changed?
- What comments have you received from your students, peers?
- Assets I need...
- Define success
- Engage others
- Plan next steps
- What are the actions that need to be taken to build your concept?
- Who will be responsible for each task of the follow-up?
- Timeline
- Pitch your concept
- Build partnerships
- Share your story
- What was the initial dream/gripe that kicked off this challenge?
- Who was part of the team or contributed to the project?
- What partners did you integrate?
- What need did you learn about,
- What was the most surprising thing you learned while looking for inspiration?
- Remember your process
- What was the most absurd brainstorm idea?
- Share some initial concepts or prototypes. What kind of feedback did you receive?
- Show us where you have gotten
- How has your prototype been successful?
- Build a community
- Plan next steps
- Track learnings
Informações
- Descrição
- Mapa Mental sobre Design thinking, criado por Edu Ens em 06-11-2019.
- Criado por
- Edu Ens
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