Mapa mental
Text based adventure game
Conteúdo do mapa
Text based adventure game
requirements
- Prescribed criteria
- must include at least 10 different questions
- Include a variety of input types to keep interaction engaging and diverse
- Create events that require the player to make a decision to continue the story
- Ensure player choices are spaced evenly throughout the game’s progression
- You must have at least two choices for each input
- Ensure all choices lead to different outcomes or consequences
- Design each input event to include at least two meaningful options
- Avoid dead-end choices that don’t affect the story direction
- You must use a WHILE Loop
- Use a WHILE loop to repeat actions until a condition is met
- Implement a WHILE loop to manage ongoing scenarios or challenges
- Use WHILE loops to allow re-attempts for tasks or puzzles
- You must use variables
- Use variables to store important player data
- Track player decisions or progress using variables
- Update variables to change outcomes based on choices
- must include at least 10 different questions
- Self determined criteria
- Progression System
- like different levels in the game
- Having several different endings to the conclusion.
- Progression System
- constrains and limitations
- time
- The timeframe is constrained to five weeks.
- Skill
- Limited skill level
- time
- Prescribed criteria
Aesthetic features
- Features incorporated
- Colours
- Utilize colors to emphasize crucial elements of the game, such as decisions, essential information, or alerts.
- Enhancing images with color to create a more vivid contrast with the text.
- Simple images
- utilizing ASCII art to depict images
- Icons or Symbols
- Incorporating symbols such as *, #, @, and others to enhance the visual appeal of your output.
- USing '***' to show important events or markers in the game.
- Incorporating symbols such as *, #, @, and others to enhance the visual appeal of your output.
- Colours
- Features incorporated
• Existing Text Based Adventure Games
- Existing text games
- The Hitchhiker’s Guide to the Galaxy
- description
- Based on Douglas Adams' famous book. Full of humor and very difficult puzzles.
- pros
- full of humor
- engaging puzzles
- a lot of choices to puzzles
- cons
- gets boring as progess
- the visual effect gets boring
- not engaging in general
- description
- Doki Doki Literature Club
- description
- Appears as a visual novel but has heavy text-based storytelling and player choice.
- Slow Start
- Limited player choices
- pros
- Shocking Twist
- Character Depth
- Strong Use of Text
- Cons
- Appears as a visual novel but has heavy text-based storytelling and player choice.
- description
- Undertale
- description
- Lots of dialogue and storytelling through text, even though it's a visual game.
- Pros
- Great storytelling with emotional impact
- Clever dialogue and humor
- Player choices really matter (multiple endings)
- cons
- Some story parts are hard to understand on first play
- Might require multiple playthroughs to fully experience the story
- description
- The Hitchhiker’s Guide to the Galaxy
- Existing text games
Informações
- Descrição
- Mapa Mental sobre Text based adventure game, criado por Aarya PRAJAPATI em 12-05-2025.
- Criado por
- Aarya PRAJAPATI
- Visualizações
- 1
- Avaliação