O GoConqr está de visual novo! Conte para nós o que você achou.

Mapa mental

text based adventure game

skylar lee Inglês

Conteúdo do mapa

text based adventure game

  1. self determined criteria

    • The story must be about a princess on a medieval adventure.
      • Did the story follow a princess adventure theme?
      • Did the setting feel medieval and magical?
      • Was the story enjoyable?
  2. prescribed criteria

    • The story must have at least 10 different variables in total.
      • Did the game use multiple variables to store information?
      • Did the variables help the game function correctly?
      • Did the game look organised and easy to follow?
    • Each input must have at least two choices.
      • Did every question provide atleast two choices?
      • Did the choices help make the game interesting?
      • Did the choices suit the story?
  3. coding constructs

    • IF statementsDescription: Making individual conditional checks in Python code.Example: if q1 == 1: triggers the wardrobe text.WHILE LoopsDescription: Indefinite loop running until a condition changes.Example: Validating choices are strictly 1 or 2.VariablesDescription: Memory storage locations for changing program data.Example: player_name = input() stores the name string.
  4. algorithm constructs

    • modularisation
    • ITERATION- Description: Repeating code blocks until conditions are met.Example: Looping the riddle question until answered correctly.
    • SELECTION AND CONDITION- Description: Branching paths using true or false logic.Example: Choosing path 1 goes to the kitchen.
    • ASSIGNEMNT- Description: Storing data values inside named variable containers.Example: Saving the typed name into player_name.
    • SEQUENCE- Description: Instructions running in chronological order.Example: Displaying the title before asking for choices.
  5. ideas for story

    • Track Player NameDescription: Asks for the player's personal name upfront.Example: Changing prompt greetings to "Princess Chloe".
    • Add Aesthetic Typing DelaysDescription: Slowing down text output using time delays.Example: Using time.sleep() for child-friendly reading speeds.
    • Fail-Free ChoicesDescription: Removing brutal "Game Over" states for kids.Example: Wrong room choices just loop back gently.
  6. existing text based adventure game

    • hitchhikers guide to the galaxy
      • Description: A classic, difficult space-themed sci-fi text game.Strengths: Highly detailed world descriptions.Weaknesses: Too confusing and punishing for young children.
    • forests of lyrica
      • Description: A fantasy text game involving exploration and map-mapping. Strengths: Immersive environment description with simple choices.Weaknesses: Text loads too fast for early readers.

Informações

Descrição
Mapa Mental sobre text based adventure game, criado por skylar lee em 13-05-2026.
Criado por
skylar lee
Visualizações
1
Avaliação

Fale Conosco

Sobre o que é sua mensagem?

O que você acha do novo visual?

Você gostou?