Mapa mental
Item 2
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Item 2
Existing Text Based Adventure Games
- Hitchhikers Guide to the Galaxy
- The Hitchhiker's Guide to the Galaxy is a comedy science fiction franchise created by Douglas Adams.
- Its brilliant blend of absurdist British humour, clever wordplay, and deep philosophical satire.
- People who don't brilliant blend of absurdist British humor, clever wordplay, and deep philosophical satire.
- The Hitchhiker's Guide to the Galaxy is a comedy science fiction franchise created by Douglas Adams.
- Forest of Lyrica
- Forest of Lyrica is a browser-based, text adventure game developed by Marco Casavant using HTML5 and JavaScript.
- It create a fun page for player which designed by pictures and text.
- The variables are not provided which will make players confuse.
- Forest of Lyrica is a browser-based, text adventure game developed by Marco Casavant using HTML5 and JavaScript.
- Hitchhikers Guide to the Galaxy
Prescribed Criteria
- video game context
- utilises text
- convey a story
- gameplay elements
- Clearance Requirements
- entering commands through a text interface
- problem-solving skills
- advance the plot
- player choices
- branching storylines,
- multiple endings,
- various paths
- task requiremnts
- Modify an existing Text-Based Adventure
- uses Loops, IF statements and Variables
- navigate the story I create
- video game context
Ideas for Story
- Add Health Counter
- a gameplay mechanism that tracks your character's current vitality or hit points (HP) as playing the game.
- when characters in the story did dangerous things, the HP starts to decrease, once it goes to 0, the character dead.
- a gameplay mechanism that tracks your character's current vitality or hit points (HP) as playing the game.
- Change to Sci-Fi Story
- a narrative genre that explores the impact of actual or imagined science, technology, or biological systems on society and individuals.
- instead of playing fun, players rather learn from the specific game or use their own knowledge to solve the problem that the game had created form them
- a narrative genre that explores the impact of actual or imagined science, technology, or biological systems on society and individuals.
- Track Player Name
- saving and using the identifier or custom label that a player types in or selects when starting the game
- uses the name that players had provided to continue the game
- saving and using the identifier or custom label that a player types in or selects when starting the game
- Add Health Counter
Self-Determined CRiteria
- story line
- baking an apple pie
- delivering the apple pie to customer's home
- head to the market to buy the ingredients
- multiple choices
- conversation choicese
- path choices
- ingredients choices
- story line
Algorithm Constructs
- Sequence
- Sequence is the specific, ordered flow in which instructions or commands are executed—one after another, from start to finish
- START INPUT select chess piece INPUT select board position OUTPUT message “Turn Over” STOP
- Sequence is the specific, ordered flow in which instructions or commands are executed—one after another, from start to finish
- Assignment
- An assignment is an instruction that stores a value, result, or data object into a specific variable storage location
- START DECLARE RobotName SET RobotName TO ”R2D2” OUTPUT “Welcome to the team, R2D2!” STOP
- An assignment is an instruction that stores a value, result, or data object into a specific variable storage location
- Selection & Condition
- Selecting & condition is a fundamental control structure that allows a program to test a condition and choose which block of code to run next
- IF Bubble Tea ordered THEN OUTPUT ‘Bubble Tea ready soon!’ ELSE OUTPUT "Please place your order" ENDIF
- Selecting & condition is a fundamental control structure that allows a program to test a condition and choose which block of code to run next
- Iteration
- Iteration is the process of repeatedly executing a block of code until a specific condition is met or a set number of runs is reached
- FOR 3 steps MOVE forward ENDFOR
- Iteration is the process of repeatedly executing a block of code until a specific condition is met or a set number of runs is reached
- Modularisation
- Modularisation is the practice of breaking down a large, complex software program into smaller, independent, and interchangeable parts called modules.
- BEGIN INPUT item_price INPUT user_membership_type // Calculate tax inline SET tax = item_price * 0.10 // Calculate shipping inline IF user_membership_type == "VIP" THEN SET shipping = 0 ELSE SET shipping = 15.00 ENDIF SET total_cost = item_price + tax + shipping OUTPUT total_cost END
- Modularisation is the practice of breaking down a large, complex software program into smaller, independent, and interchangeable parts called modules.
- Sequence
Coding Constructs
- IF statement
- An if statement is a fundamental programming construct that enables conditional decision-making by executing a specific block of code only if a designated condition evaluates to true.
- START INPUT flavour choice (chocolate or strawberry) IF flavour EQUALS chocolate THEN OUTPUT "Enjoy your chocolate milkshake!" ELSE OUTPUT "Enjoy your strawberry milkshake!" ENDIF OUTPUT "Thanks for your order." STOP
- An if statement is a fundamental programming construct that enables conditional decision-making by executing a specific block of code only if a designated condition evaluates to true.
- FOR loop
- A for loop is a programming control flow construct used to repeat a specific block of code a predetermined number of times or over a designated sequence of data
- FOR 3 steps MOVE forward ENDFOR
- A for loop is a programming control flow construct used to repeat a specific block of code a predetermined number of times or over a designated sequence of data
- IF statement
Informações
- Descrição
- Mapa Mental sobre Item 2, criado por Daphne Zhao em 16-10-2026.
- Criado por
- Daphne Zhao
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