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Operating System Part 2
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Operating System Part 2
Multiplexing
- The process of combining several signals down a single communication channel and splitting them up at the receiver.
- Time Division Multiplexing
- First Sender A and Receiver A are joined.
- Then Sender B and receiver B are joined.
- The switching between senders and receivers takes place every few milliseconds.
- Frequency Division Multiplexing
- Each signal is assigned a different frequency along the channel.
ADSL
- Asymmetric Digital Subscriber Line makes use of frequency division multiplexing.
- 256 channels are used each of which can send a bit at the same time as the others.
- Each channel makes use of QAM to allow 60000bps.
- ADSL standard allows speeds of 8 Mbps downstream and 1Mbps upstream.
- Must also allow the connection between the exchange and house to carry conventional analogue signals.
- A NID (network interface device) on a customers premises marks the end of phone companies property and the start of the customers property.
- Digital subscriber line access multiplexer (DSLAM)
Data Packets
- When a file is sent across a network it is broken into blocks of data and placed into packets.
- Each packet will have...
- packet number.
- the address of the machine it came from.
- address of machine its going to.
- The data.
- A checksum to make sure data is not corrupted..
Communication Networks
- Provide town to town and country to country communication over digital signals.
- May be...
- Copper cables.
- Fibre optics.
- Line of sight microwaves.
- Microwave via satellite.
- Data is broken down into packets and sent across the network from node to node until it reaches its destination.
- Two ways that this may happen.
- Circuit switching
- A route is negotiated and space is made available.
- The data is transferred and the route is closed.
- Route is guaranteed.
- Also known as a collection based system.
- Packet Switching
- Each packet is individually routed through a network.
- Different packets may follow different paths so packets may arrive out of order.
- Each packet is placed onto a network and will be queued if necessary when it arrives to a router.
- Each packet will be individually routed so different packets in the same message may go by different routes.
- As packets may arrive out of order, they are sorted into packet number order when arriving at the receiver.
- Circuit switching
- Two ways that this may happen.
- Local Area networks
- Bus
- Star
- Ring
- Mesh
CSMA/CD
- Carrier sense multiple access with collision detection.
- Method used by ethernet and similar to systems used on wireless networks.
- When a network card needs to send a data packet.
- Network card listens to see if packet is on the network.
- If no packet is present then the data packet is sent.
- If the network card detects the network packet is being corrupted a collision has occured.
- The card stops sending the packet.
- The card waits a random amount of time.
- The data packet is sent again.
- Works well except that:
- On a busy network collisions occur more often causing more repeated packets increasing traffic.
- The greater the physical size of the network the greater the chance that a data packet has been put on but goes undetected when a card looks to see if the network is clear.
- Carrier sense multiple access with collision detection.
Token Networks
- A token, permission to send is transferred from machine to machine.
- Only when data is received can data be sent, by adding it to the token.
- When the token reaches the receiving machine the data is removed.
- More efficient but are now little used because...
- Need specialist hardware making them expensive.
- Tend to have slower basic data rate rather than CSMA/CD.
Joining Networks
- A bridge is a piece of hardware that joins two or more networks together.
- The networks must use the same protocol.
- A bridge will only pass through data packets that need to travel from one side of the bridge to the other.
- Gateway - Joins a network to another network that may have a different protocol.
- On a packet switched network, a router is responsible for passing a data packet on to a node nearer to its destination.
- Routers build up a list of where destination addresses are.
- May take into account the levels of traffic flow.
- Data packets may be routed over the fastest, not the shortest route.
- A bridge is a piece of hardware that joins two or more networks together.
Informações
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- A-Level Computing Mapa Mental sobre Operating System Part 2, criado por elliot9678 em 02-05-2016.
- Criado por
- elliot9678
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