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Mapa mental

Emotional interaction

Katya Treviño Espanhol

Emotional interaction

Conteúdo do mapa

Emotional interaction

  1. Emotions and the User Experience

    • Considers emotions
    • Empathize with the user
    • Baumeister (2007)
      • Emotions
        • Simple and short-lived
        • Complex and long-lasting
    • Norman (2005)
      • Happiness
        • More creative
        • Less focused
        • More likely to cope with minor problems
      • Anger / anxiety
        • Less tolerant
      • Role of emotion in design
        • Fun product
          • Designers "can get away with more"
        • Serious product
          • "Require a lot more care"
            • Clear
            • Unambiguous
            • Example: a car
    • Ortony (2005)
      • Model of emotional design
        • Visceral design
          • Good look, feel, and sound
        • Behavioral design
          • Usability
        • Reflective design
          • Meaning and personal value in a particular culture
  2. Expressive interfaces

    • Transmit emotional states
    • Provoke emotional responses in users
    • Indicate system status
      • Dynamic icons
        • Recycle bin expanding when a file is placed in it
      • Animations
        • A sand clock to say the computer is busy
      • Spoken messages
        • GPS
      • Sonifications
        • "Ding" for a new email
      • Vibrotactile feedback
        • Smartphone buzzes
    • Aesthetic
      • Can have a positive impact on perception of usability
  3. Annoying interfaces

    • Negative emotional responses
      • Anger
      • Disgust
    • Something simple turns out complex
      • Examples
        • Remote controls
        • Printers
        • Digital alarm clocks
        • USB cables
      • Methods to get the user familiarized
        • Sometimes they backfire
          • Friendly agents
            • Bob
            • Clippy
  4. Detecting emotions and emotional technology

    • Affective computing
      • Systems that try to recognize and mimic emotions like humans
    • Automatic emotion analysis
      • Analyze users' emotions to predict aspects of their behavior
        • Cameras
        • Bio-sensors
        • Motion capture systems
    • Emotion assessing technology
      • Analyze users' engagement to digital content
    • Other indirect methods
      • Eye-tracking
      • Speech
      • Words used online
  5. Persuasive Technologies and Behavioral Change

    • Designs that change people's behaviors
    • Interactive persuasion techniques
      • One-click mechanism (Amazon)
      • Recommender systems
  6. Anthropomorphism and Zoomorphism

    • A: human qualities to animals or objects
    • Z: shaping of an object in animal form

Imagens e arquivos do mapa

  • Emotional interaction
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Informações

Descrição
Mapa Mental sobre Emotional interaction, criado por Katya Treviño em 09-09-2017.
Criado por
Katya Treviño
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