Mapa mental
EDUCATION (Teaching and Learning)
Conteúdo do mapa
EDUCATION (Teaching and Learning)
is improved and enhanced by
- TECHNOLOGY
- TYPES/FORMS
- Visual Media
- Two-dimensional materials
- Benefits
- allows the representation of images, causing identical cognitive recognition processess, such as those we follow in the real world
- emphasizes concepts
- increases comprehension
- broadens perception
- Forms
- Printed visuals
- such as photos, drawings, shapes, sketches, cartoons, comics, books, newspapers, and magazines
- Projected visuals
- such as projection slides through the overhead projector, the use of presentation software (e.g., Microsoft PowerPoint)
- most widespread form today
- such as projection slides through the overhead projector, the use of presentation software (e.g., Microsoft PowerPoint)
- Printed visuals
- Sound and Audio Media
- Benefits
- increases communication
- comes in touch with emotions and also creates emotions
- gives life to the past by activating memory
- sensitizes the deeper elements of people's culture
- is muldimensional and characterized by
- immediacy, simplicity, similarity; easy management, processing and transmissions
- increases communication
- Forms
- Human speech
- used as
- Audio and audiovisual narrations
- Navigation aids and/or advanced human-computer audio interaction
- used as
- Music
- used as
- Musical backgrounds
- to relax the user
- to change the mood
- Musical backgrounds
- used as
- Sound effects
- used as
- Synchronous and asynchronous sound effects
- to indicate location, inputs, outputs
- to guide the audience's attention and feelings
- to determine the time of the day and the mood
- to denote transitions
- to create unrealistic effects as well as the narrative of the "visual world" (e.g., video games, computer games and the internet)
- Synchronous and asynchronous sound effects
- used as
- Podcasting
- contains: music, sound effects, and human speech
- Human speech
- Benefits
- Social Media and Audiovisual Platforms
- user-generated content (UGC)
- PLATFORMS
- Social media
- Vimeo
- Netflix
- YouTube
- Online learning management systems
- Blackboard
- WebCT
- Moodle
- Wikis and blogs
- Social media
- Benefits
- allow learners to participate in formal and informal learning conditions
- enable connections and exchanges between people of similar ways of thinking
- answer to contemporary students' needs
- faster access to information
- innovative and motivating materials
- faster and easier communication
- creation of progressive, interactive, and effective learning environments
- Computer
- Benefits
- can be used to provide feedback
- enables personalized teaching and learning
- promotes group collaboration learning
- represents reality
- fosters lifelong education
- connects us with the world
- allows direct, flexible, and faster communication (email)
- MULTIPLE USES
- tutor-tool-tutee
- Benefits
- Video
- Benefits
- integrates and combines all forms of content (e.g., text, image, and sound)
- most illustrative
- most demanding
- delivers a contextual, realistic, and intrinsically interesting experience for something that is impossible to watch directly
- provides repetition and imitation of activities
- needed to gain psychomotor skills
- is offered as a method of self-observation
- engages a wide variety of educational levels and disciplines dealing with different requirements and needs
- presents unique immediacy and simplicity
- motivates
- transmits information
- contributes to the supervision of how knowledge is presented
- integrates and combines all forms of content (e.g., text, image, and sound)
- Forms/Uses
- Streaming video
- preferred by Gen Y and Z
- Audiovisual narrative for presentation purposes
- Introductory video and/or animations
- Video-lectures of educational nature
- Integration into recreational activities and games
- Interactive video on non-linear narrative articulated systems
- Human-computer audiovisual interaction
- Virtual reality and/or immersion services
- Time-lapse sequences
- Panoramic projection and virtual browsing applications
- Streaming video
- dominates the majority of activities of modern everyday life and education
- Benefits
- Visual Media
- TEACHING METHODOLOGIES
- Modern Approaches
- Differentiated teaching
- based mainly on the constructive theory
- involves
- stimulation of motivation
- cognitive and metacognitive development
- performance development
- learning at any age
- Interdisciplinary teaching
- aims to
- improve professional practices
- socialise learners
- aims to
- Differentiated teaching
- Main Traditional Methods and Educational Techniques
- The production method
- starts from the general picture to the partial
- The inductive method
- starts from individual elements to gradually capture and describe the whole
- The constructivist method
- is based on knowledge as
- result of a past experience
- customisation of personal sustainability
- creation
- social, cultural, and linguistic context
- is based on knowledge as
- The interpretative method
- combines inductive and productive method
- The production method
- Modern Approaches
- TYPES/FORMS
- Theoretical background: Audiovisual Media in Technology-Advanced Learning
- TECHNOLOGY
Informações
- Descrição
- Mapa Mental sobre EDUCATION (Teaching and Learning), criado por Lucía Rende em 17-06-2021.
- Criado por
- Lucía Rende
- Visualizações
- 0
- Avaliação