Notas
Chapter 2 Vocabulary
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Chapter
2 Vocabulary
Algorithm - A set of steps that outline how to solve a problem.
Argument
Data - Data passed to a method for processing.
Bytecode - Compiled java source code.
Class - The description of an object.
Code conventions - A set of guideline for writing an application .
Comment
Text - Text that provides information to the reader of program code.
Comment block - Multiline comments that describe a program, class, or method.
Compiling - The process where source code is converted to code the computer understands.
Controlling class - The class in an application that contains the main() method.
Encapsulation - An object-oriented language feature.
Escape Sequence - A backslash followed by a symbol that together represent a character.
Execute - To run a program.
Importable
Package -Package code that can be used by any application.
Inheritance - And object-oriented language feature.
Interpreter
Software - Software that runs each bytecode instructions of a compiled Java program.
Java application - A package with a controlling class and possibly other classes.
Java Virtual Machine (Java VM) - The java bytecode interpreter.
Just-in-time compiler (JIT) - Software that converts bytecode to specific machine code.
Library (see Package.) - A group of related classes.
Machine code - The most basic computer language, which is comprised of 1's and 0's
Method - A named set of statements that preform a single, well-defined task. A method is always a member of a class
Object-oriented programming (OOP) - A systematic, modular approach to developing complex programs.
Output Stream - Sends data to an output device, typically the computer screen.
Package - A group of related classes. Also called a library.
Platform-independent application - A program that can be run on any computer regardless of operating system or hardware configuration.
Polymorphism - An object-oriented language feature.
Pseudocode - An algorithm written in a mix of English and program code.
Run - To run a program.
Source code - The code typed by a programmer.
Statement - An instruction in a program/\,
String - A set of characters.
Syntax error - A statement that violates the rules of Java.
Chapter
2 Java: Just know these commands.
/* */ Used to enclose single or
multiline comments.
/** */ Used to enclose documentation comments.
// Used to
begin a single line comment.
{ } Used to begin and end a set of related
statements.
; Required
at the end of each program statement.
\\ Escape
sequence for displaying a backslash.
\" Escape
sequence for displaying a double quotation mark.
\n Escape
sequence for displaying a newline.
\t Escape
sequence for displaying a tab.
Define:
class - the description of an object
format() - method that displays more precisely formatted output to the screen
java.lang.System - the class that contains the out member
main() - the method in the controlling class that is automatically executed when a Java application is run
out - the java.lang.system that represents the standard output stream
package - statement used to declare a package
print() - method that displays output to the screen
public - An access modifier that declares a class or method as available to any code
static - A declaration used for class methods
void - Indicates a method will not return a value
Informações
- Descrição
- 1 Computer Programming Notas sobre Chapter 2 Vocabulary, criado por bhoward3321 em 13-01-2016.
- Criado por
- bhoward3321 · jan 2016
- Atualizado
- 19 fev 2016
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- Criado por Terri FLetcher · 13 jan 2016
- Copiado por bhoward3321 · 13 jan 2016
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