Quiz
HCI Final
Create a free account to finish this quiz
Save your progress and see your final score.
Already have an account? Sign in
Questions in this quiz (78)
1The art and science of organizing and labeling websites, intranets, online communities and software to support usability
- AInformation architecture(IA)
- BBalsamiq Mockups
- CUser interview
2A wireframing and interactive prototyping tool, available for both Windows and Mac.
- ABalsamiq Mockups
- BUser interview
- CInformation architecture(IA)
3Used for understanding the tasks and motivations of the user group for whom you are designing, user interviews may be formally scheduled, or just information chats
- AUser interview
- BBalsamiq Mockups
- CInformation architecture(IA)
4Evaluating a website or app and documenting usability flaws and other areas for improvement
- AHeuristic review
- BLow-fidelity prototype
- CResponsive design
5A quick and easy translation of high-level design concepts into tangible and testable artefacts, giving an indication of the direction that the product is heading
- ALow-fidelity prototype
- BHeuristic review
- CResponsive design
6Interviewing users in the location that they use the website or app, in order to understand their tasks and challenges
- AContextual enquiry
- BBranding
- CCard sorting
7The process of creating and marketing a consistent idea or image of a product , so that it is recognizable by the public
- ABranding
- BCard sorting
- CContextual enquiry
8A technique using either actual cards or software, whereby users generate an information hierarchy that can then form the basis of an information architecture or navigation menu
- ACard sorting
- BBranding
- CContextual enquiry
9An holistic, visual representation of your users' interactions with your organization when zoomed right out (usually captured on a large canvas)
- AExperience Map
- BHigh-fidelity prototype
- CInteraction design(IxD)
10A prototype which is quite close to the final product, with lots of detail and a good indication of the final proposed aesthetics and functionality
- AHigh-fidelity prototype
- BExperience Map
- CInteraction design(IxD)
11It strives to create meaningful relationships between people and the products and services that they use
- AInteraction design(IxD)
- BHigh-fidelity prototype
- CExperience Map
12How many (quantity, not a numbering) section have we specified for UAR (Usability Aspect Report) for Expert Evaluation (Heuristic Evauation) ?
- A7
- B4
- C6
- D5
13If you want to satisfy one-time shoppers needs what probably would be the best solution?
- Agood search features
- Bseperate products with discounts
- Cprovide user feedbacks
- Dpossibility to purchase products without registration
14There are 4 types of in-person usability testing. Which one is NOT in the list ?
- AExploratory
- BComparison
- CAuthentication
- DAssessment
15The cognitive walkthrough mainly evaluates a product's ...
- Alearnability
- Befficiency
- Clikeability
- Dutility
16This shoppers are often gift-card recipients, gift-card buyers, or gift buyers. They may come with a goal in mind, such as a list of products that the gift recipient is interested in. They have no intentions to visit the site after the intial purchase. Who are they according to the e-commerce buyer types we have discussed?
- ABrowsers
- BOne-time shoppers
- CProduct Focused
- DBargain Hunters
17Adam visit www.appiestore.com at least once a week to find discounts and sales. What type of e-commerce shoopers his behavior fits well?
- AResearchers
- BProduct focused
- CBrowsers
- Dbargain hunters
18Which structure describes User Stories in the best way.
- AWho/what/why
- BWho/why
- CWho/what
- DWhen/who/what
19Homepage designs must do all of the following EXCEPT:
- AAccommodate multiple stakeholders
- BFollow and abide by all usability laws and guidelines.
- CContain all of the functionality a user is looking for.
- DAppeal to any and all types of visitor
20What are things that a homepage needs to convey and provide?
- AAll of given
- BRegistration
- CSite identity and mission solutions for common functions
- DSite hierarchy
21Respect users' willingness to stop the testing and leave. True or False?
- AВерно
- BНеверно
22What is horizontal prototype? Choose the more suitable answer
- APeace system with detailed functionality
- BMockup
- CWhole interface without functionality
- DTesting method
23Post-test questionnaires(conducted after a usability test) are particularly useful for measuring -
- AParticipant satisfaction
- BSafety
- CEfficiency
- DLearnability
24What is story board?
- AScenario
- BScreens of system using
- CSitemap
- DParticipant Screener
25This diagrams help distinguish which departments or employees are responsible for each set of actions.
- AStory Board
- BState Machine
- CSwimming Lane
- DUse Case
26Imagine you are designing a mobile application, called MedApp. And you are given two user personas. Define which one would be primary persona for application

- AAmanda Cheng
- BHelen Cheng
- CBoth
- DDr. Joseph McDonaid
27An exploratory usability test is:__________.
- APerformed at any point in the development life cycle when you want to compare two or more designs and establish which design is easier to use or learn
- BPerformed in the middle a development cycle and usually evaluates the usability of specific tasks or features
- CDone at later stages of the development cycle in order to measure the usability of the product against usability standards or established benchmarks.
- DPerformed early in the development cycle as a way to examine the effectiveness of your preliminary design concepts.
28A method that does not require human participants serving as test users is called...
- AThinking Aloud
- BHeuristic Evaluation
- CRubin's comparison test.
- DCognetive Walkthrough
29We can use paper prototype used for user testing
- ATrue
- BFalse
30What is difference between low fidelity and high fidelity prototypes?
- ANot of any
- BNo differences
- CRepresented more details low fidelity
- DRepresented less details in low fidelity
31Designers are short in time to conduct in-person usability testing. What would be the best solution in this case ?
- AConduct Cognitive Walkthrough
- BDon't conduct usability testing at all
- CConduct Remote Testing
- DConduct Heuristic Evaluation
32How do you get to know the user in the usability engineering lifecycle ?
- ARun thinking aloud test
- BObserve representative users.
- CDraw up a user profile
- DAssume the role of an apprentice learning from the master craftsman.
33There are 5 main behavioural types of e-commerce shoppers, that we have discussed in our classes. Which is more likely to be non-existent one ?
- AWholesale buyer
- BResearchers
- CProduct focused
- DOne-time users
34On which level of pyramid of trust user gets answer on question Do I choose to use this site for this task? Is it better than other options?
- A2
- B3
- C1
- D5
35According to Pyramid of Trust, established for web pages, on which level user ready to submit his personal information as like full name, address, phone number to create an account?
- A3
- B4
- C1
- D2
36What is Assessment Usability Testing ?
- ATest, which can also be referred to as a "summative" test, is done in the middle of a development cycle and usually evaluates the usability of specific tasks or features
- BTest when you want to compare two or more designs and establish which design is easier to use or learn
- CTest is a good way to examine the effectiveness of your preliminary design concepts.
37Usability testing is a tool that allows you to?
- ADecrease the number of help desk calls after implementation
- BDiscover usability issues before the product is developed or goes live
- CAll of given
- DProvide and objective basis for making a decision on a design
38What are more likely to be paper prototype advantages?
- ACheap and fast.
- BComplete and cheap
- CEasy to test.
- DPrecise and fast.
39When preparing for usability testing, defining personal characteristics such as age, gender, education level, income level, behavior and familiarity with technology, is an example of?
- ADetermining whether an individual is a good fit for the usability study.
- BFinding individuals who best represent the demographics of that audience.
- CCreating a demographic profile for your target audience.
- DConvincing an individual to participate in the usability study.
40Which of human's cognitive process is important when we care about guiding the users through our interface ?
- AAttention.
- BRecognition.
- CAll are correct.
- DMemory.
41Having a sequence of screenshots available is enough for doing a heuristic evaluation. True or false?
- ATrue
- BFalse
42Every research plan should:
- ASpecify inputs into the plan.
- BSet expectations for the research plan.
- CAll of the given.
- DIdentify and profile the competition.
43What does represent the lanes in swimming lane diagram?
- Aend of the story.
- Bdifferent actors.
- Cdecision making process.
- Dactions.
44A wireframing and interactive prototyping tool, available for both Windows and Mac.
- AAxure
- BDesign stage.
- CCollaborative design.
45The stage in a user-centred design process where ideas for potential solutions are captured and refined visually, based on the analysis and research performed in earlier stages
- AAxure.
- BCollaborative design.
- CDesign stage.
46Inviting input from users, stakeholders and other project members.
- ACollaborative design.
- BAxure.
- CDesign stage.
47A design approach that responds to the user's behavior and environment based on screen size, platform and orientation. The practise consists of a mix of flexible grids and layouts, images anf an intelligent use of CSS media queries
- AResponsive design.
- BLow-fidelity prototype.
- CHeuristic review.
48Observation techniques, task analysis, and other feedback methodologies which are used to focus on understanding user behaviours, need, and motivations
- AUser research.
- BUser journey.
- CUsability test.
49A user sits in front of your website or app and you have them perform tasks and think out loud while doing so.
- AUser research.
- BUser journey.
- CUsability test.
50The step by step journey that a user takes to reach their goal
- AUser journey.
- BUser research.
- CUsability test
51Recording your usability sessions
- AWill make participants fell self-conscious because they know they are being recorded.
- BMeans you don't heave to pay close attention to the particapant during the usability sessions.
- CAllows you to review your sessions more thoroughly after the sessions have been conducted.
- DRequires you to have a usability lab
52Who usually participates the Remote Usability Testing's?
- AIt carries out automatically.
- BAlways the both, experts ans users.
- COnly Experts.
- DMostly End Users.
53This technique of interface evaluatin was developed by Jacob Nielsen
- AThinking Aloud Usability test.
- BRemote unmoderated testing process
- CHeuristic Evaluation.
- DMicrosoft Desirability toolkit.
54'Field' research in HCI is?
- AMainly done in large, open agricultural aress.
- BDone where people live or/and work
- CTypically done in controlled laboratories.
- DUses only secondary or historical data.
55Its show who does what and when in a process, using separate lanes for each participant or role in the process. They are similar to other process-flow and workflow diagrams.
- ASitemap.
- BStory Board.
- CSwimming Lane.
- DGTN.
56The biggest improvements in user experience come from gathering usability data as early as possible.True or false?
- ATrue
- BFalse
57How does decision making step represented on swimming lane diagrams
- ALine.
- BDiamond
- COval.
- DSquare.
58One User has started the Usability Testing he/she cannot leave it. True or false?
- ATrue
- BFalse
59A collage, either physical or digital, which is intended to communicate the visual style a direction is heading.
- AMood Board.
- BSitemap.
- CPaper prototype
60A complete list of all the pages available on a website.
- AMood Board.
- BPaper prototype
- CSitemap.
61A rough, often hand-sketched, drawing of a user interface, used in a usability test to gather feedback. Participants point to locations on the page that they would click, and screens are manually presented to the user based on the interactions they indicate.
- AMood Board.
- BPaper prototype
- CSitemap.
62Performing an audit or conducting user testing of competing websites and apps; writing a report that summarizes the competitive landscape.
- ACompetitor analysis
- BDiary Study
- CContextual enquiry
63Asking users to record their experiences and thoughts about a product or task in a journal over a set period of time.
- ACompetitor analysis
- BDiary Study
- CContextual enquiry
64A task for Assessment Usability testing task should be with hints to complete it. True or false?
- ATrue
- BFalse
65No metaphor is perfect. True or false.
- ATrue
- BFalse
66Once User has started the Usability Testing he/she cannot leave it. True or false?
- ATrue
- BFalse
67Paper prototypes can be used to communicate ideas: between designers, developers, users and other stakeholders in the first stages of the user-centered design process. True or false?
- ATrue
- BFalse
68A set of standards to ensure a consistent design and identity.
- AStyle Guide
- BUser Personas
- CWorkflow diagram
69A fictitious identity that reflects one of the user groups for who you are designing
- AStyle Guide
- BUser Personas
- CWorkflow diagram
70A graphical representation of activities and actions conducted by users of a system
- AWorkflow diagram
- BUser Personas
- CStyle Guide
71The most countries read from left to right. True or False?
- ATrue
- BFalse
72User is given the set of words to describe aesthetic design of web page. How is the kind of testing called?
- ACard Sorting
- BMicrosoft Desirability Toolkit to Test Visual Appeal
- CThinking Aloud
- DHeuristic Evaluation
73In some online shops you can find features of comparison products. What type of e-commerce shoppers' needs were tried to satisfy?
- ABrowsers
- BProduct focused
- CBargain hunters
- DResearchers
74What is a Participant screener?
- AEnd User Profile
- BTesting Report
- CTasks for End User
- DUser Persona Profile
75Its show an overall site design and top-down hierarchical view of its structure, done before the site is complete. Focuses primarily on flow, interactions, and transitions between pages.
- ASitemap
- BSwimming Lane
- CGTN
- DStory Board
76A tool inspired by the filmmaking industry, where a visual sequence of events is used to capture a user’s interactions with a product. Depending on the audience, it may be an extremely rough sketch, purely for crystallising your own ideas.
- AUsability
- BStoryboard
- CWireframe
77A rough guide for the layout of a website or app, either done with pen and paper or with specific software
- AUsability
- BWireframe
- CStoryboard
78Is the ease of use and learnability of an object, such as a book, software application, website, machine, tool or any object that a human interacts with.
- AUsability
- BStoryboard
- CWireframe
Information
- Description
- Quiz on HCI Final, created by Axakalov Beksultan on 19/12/2017.
- Author
- Axakalov Beksultan
- Language
- English
- Views
- 1,301
- Rating
- No ratings yet Rate this quiz