Computer Graphics Basics

José Miguel Gallardo
Quiz by José Miguel Gallardo, updated more than 1 year ago
José Miguel Gallardo
Created by José Miguel Gallardo over 6 years ago
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Description

guide

Resource summary

Question 1

Question
Why do we use triangles
Answer
  • To make rendering easier
  • Because scientists say so

Question 2

Question
Transformations are cumulative
Answer
  • True
  • False

Question 3

Question
The rotate function needs an angle in
Answer
  • Radians
  • cos
  • Degrees

Question 4

Question
The camera allows images to be seen from a different angle
Answer
  • True
  • False

Question 5

Question
The 3D Cartesian plane is conformed by the coordinates X,A,Z
Answer
  • True
  • False

Question 6

Question
What's a polygon mesh?
Answer
  • A combination of vertices and shapes
  • A combination of vertices and edges
  • A combination of triangles and edges

Question 7

Question
How many types of lights are there?
Answer
  • 4
  • 1
  • 5
  • 2

Question 8

Question
Textures must be called after the draw()
Answer
  • True
  • False
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