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Gamestar Mechanics Elements

Catherine Sharp 20 questions

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Questions in this quiz (20)

  1. 1What is the digital representation of a physical person in a virtual world or game?
    1. AEnemy
    2. BBoss
    3. CAvatar
    4. DProfile
  2. 2What are the small items that Avatar's collect to complete a goal or improve their score?
    1. AKey
    2. BPoint
    3. CFrag
    4. DLock
  3. 3Which does the "Frag Counter" indicate?
    1. ANumber of lives the Avatar has left.
    2. BNumber of keys needed to unlock a level.
    3. CNumber of destroyed enemies destroyed &/or goals completed in a level
    4. DMeasures the health of the Avatar &/or Amount of damage/mistakes remaining for an Avatar
  4. 4The game you are playing contains "Fruit Bunches" of multiple varieties & colors that your Avatar can eat for immediate use or store in backpack for later in the quest. Which type of Game Element are the "Fruit Bunches"?
    1. ALogic Mechanic
    2. BCollecting Mechanic
    3. CExploring Mechanic
    4. DSolving Mechanic
  5. 5Your Avatar has completed a series of challenges and acquired a large amount of gold while navigating a small island using a map. In order to board a ship that will take him to a new "World" in his Quest, he must defeat a large, ugly pirate with an evil, oversized parrot. What type of element is the "pirate and parrot"?
    1. AEnemy
    2. BVilan
    3. COpposer
    4. DBoss
  6. 6Your assignment is to design & create a game level that allows the player's Mermaid swim through a series of water caves to travel horizontally below an island containing an evil Troll. What type of "Space" would be the west choice for your project?
    1. AWraparound Space
    2. BBounded Space
    3. CScrolling Space
    4. DUn-Bounded Space
  7. 7Which group of items are examples of a Mechanics Elements?
    1. AJumping, Blasting, Racing, Exploring
    2. BBounded, Unbounded, Wrap-Around, Platformer
    3. CEnvironment, Damage, Goal, Point
  8. 8Your Avatar must use a map to find their way out of garden maze while exploring the game space for a list of treasure items that he needs to collect to complete the levels goals. You possess a Magical Bird that allows you to see the whole garden when you also drink a "Vision" potion, making it easier to locate special jewels, a key to a lock, enemies patrolling the garden and the correct path to exit the garden area. Which Perspective would be the most likely one used for this game level?
    1. APlatformer Perspective
    2. BTop-down Perspective
    3. CBounded Perspective
  9. 9You need to make an Easy and a Difficult level for a game is to change the game space so that there is less ways for the player's Avatar to die. The Player must avoid falling off the series of elevator platforms that rise and fall or they will fall, losing a life and must start over. What design change to the game space should you make to prevent the Beginner from losing their life when they fall from the platforms?
    1. AAdd an Avoiding Mechanic
    2. BDelete the Damage Blocks
    3. CChange to a Platformer Perspective
    4. DMake the level a Bounded space
  10. 10You must touch a sacred stone at the end of a winding path while avoiding any dangerous animals before the sands run out in hourglass shown on your screen. Which element category is the sacred stone in your quest?
    1. ALock and Key
    2. BGoal Block
    3. CPoint Element
    4. DHealth Meter

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Description
Basic elements of Game Design via Gamestar Mechanics
Language
English
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