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Karten in diesem Stapel (14)
- 1AbstractionThe process of separating and filtering out ideas and specific details that are not needed in order to concentrate on those that are needed
- 2Computational thinkingA problem solving method using computer science techniques, where possible solutions are developed and presented in a way that is understandable by humans or computers
- 3AlgorithmA sequence of logical instructions for carrying out a task in computing. Algorithms are needed to design computer programs
- 4DecompositionThe breaking down of a system into smaller parts that is easier to understand, program and maintain
- 5Design criteriaPrinciples and standard that designers should meet in designing a system
- 6FlowchartA diagram that shows a process, made up of boxes representing steps, decision, inputs and outputs
- 7InsteructionA single action that can be performed by a computer processor
- 8Pattern RecognitionFinding similarity's and patterns in order to solve complex problems more efficiently
- 9ProgramSequences of instructions for a computer
- 10ProgrammingThe process of writing computer software
- 11Pseudo codeA method of writing a set of instructions for a computer program using plain English. This is a good way of planning a program before coding
- 12SpecificationA statement that tells the designer exactly what the product has to do and what the design requirements are
- 13SyntaxRules governing how to write statements in a programming language
- 14VariableIn a computer program, this is a memory location where values are stored
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- Karteikarten am Cards, erstellt von Montgomery Brooks am 01/02/2018.
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- Montgomery Brooks
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