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Mindmap

Assessment

Kristy Yuen Englisch

Inhalt der Mindmap

Assessment

  1. Task requirements

    • Prescribed criteria
      • Follow a safe path to the exit
        • Requirements
          • When the robot senses black and white
            • Follow the black line on the mat
          • When the robot senses green
            • Turn left
          • When the robot senses an obstacle
            • Use distance sensor to manoeuvre around
          • When the robot senses red
            • Course is completed
      • Use sensor to identify any dangers or obstacles
        • Distance sensor is used to identify any obstacles
      • Use sensor(s) to avoid or manoeuvre any dangers or obstacles
        • Distance sensor is used to avoid ob
      • Complete a room-specific challenge
        • Use sensors to navigate around the course and obstacles
    • Self determined criteria
      • Light
        • Display heart at the beginning
      • Sound
        • Play car horn when obstacle is sensed
        • Play tada when course is completed
      • Movement
        • Spins twice once completed course
  2. Spike prime robot

    • Motors
      • For example, set movement motors to C + D
    • Distance sensor
      • For example, distance sensor senses obstacle ahead, robot stops for 3 seconds
    • Colour sensor
      • For example, when sensed red, stop
    • Force sensor
      • For example, accelerate to 100% push obstacles out of the way using force sensor
  3. Coding constucts

    • Arrays
      • An array is a numbered list that stores multiple pieces of data together under a single variable name.
        • Egg carton: Stores 12 eggs, if you want egg 10, you take egg_carton10
    • Variables
      • You give the box a name (the label) and put a piece of data inside it (the value).
        • Example: x=3
    • IF
      • Used in coding that tells a program to run a specific block of code if a condition is true.
        • IF it rains then we will bring an umbrella
    • IF ELSE
      • Used in coding that tells a program to run a specific block of code if a condition is true, and a different block of code if that condition is false
        • Example: IF it is raining outside, THEN bring an umbrella. ELSE, THEN wear sunglasses instead.
    • FOR loop
      • Programming tool used to repeat a block of code a specific number of times or go through a list of items one by one. It stops automatically when it finishes the list or reaches a set limit.
        • Do 5 jumping jacks. Repeat the code 5 times until all jumps are completed. Once completed it stops.
    • WHILE loop
      • Repeats a block of code over and over as long as a specific condition stays true.
        • WHILE it is raining, keep holding your umbrella." The moment the rain stops (the condition becomes false), you put the umbrella away (the loop ends)
  4. Algorithm constructs/pseudocode

    • Sequence
      • Instructions in an algorithm, that are processed one after the other. following a linear order from top to bottom
        • 1) Put toothpaste on the toothbrush. 2) Clean your teeth with the brush. 3) Rinse your mouth and the toothbrush.
    • Assignment
      • Assignment is to store a value in a variable.
    • Iteration
      • The process of repeating a specific set of steps or instructions over and over again until a specific goal or stopping condition is met. Known as the 'loop'.
        • Making small adjustments and trying again based on what you learned last time.
    • Selection and condition
      • A decision-making part of an algorithm that lets the program choose different paths based on a condition, which is a test that results in either true or false.
        • Condition: Is the customer's age under 12? Selection: If the answer is yes, they get a discounted child ticket. If the answer is no, they pay full price.
  5. Planned responses

    • Poison Ivy challenge
      • Follow the path to the exit without touching the hedge/obstacle
        • Distance sensor
          • Used to identify obstacles and to avoid them
        • Colour sensor
          • Used to follow the black line and the path throughout. When sense green turn left and when sensed red, course is completed
      • This challenge was chosen
    • Rock Fall
      • Follow the path to the exit by pushing the obstacle out of the way
        • Distance sensor
          • Used to identify obstacle
        • Colour sensor
          • follow the black line and the path throughout. When sense green turn left and when sensed red, course is completed
        • Force sensor
          • Accelerate to speed 100% to push the obstacle out of the way

Informationen

Beschreibung
Mindmap am Assessment, erstellt von Kristy Yuen am 03/08/2026.
Erstellt von
Kristy Yuen
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