Mindmap
8-Bit-B-Ball Carnival Game
Inhalt der Mindmap
8-Bit-B-Ball Carnival Game
constraints
- time limit
- due date
- 24/5/19
- due date
- code limitations
- complicity
- algorithms
- Movement and Jump
- player 1
- Left movement = 'Left Arrow ' key press
- Right movement = 'Right Arrow' key press
- Jump movement = 'Up Arrow' key press
- player 2
- Jump movement = 'W' key press
- left movement = 'A' key press
- Right movement = 'D' key press
- ball
- Depeding on the time held on the shoot button more power applied
- player 1 shoot button is J
- player 2 shoot button is F
- Depeding on the time held on the shoot button more power applied
- player 1
- collision
- Player 1 and Ball
- In event the player 1 holds the ball and has the ability to then shoot and dribbles
- Player 2 and Ball
- In event the player 2 holds the ball and has the ability to then shoot and dribbles
- Hoop and Ball
- In event of collision between hoop of player 1 and ball
- Player 2 gaines 1 points if in front the three point line
- player 1 gains 3 poins if behind three point line
- In event of collision between hoop of player 2 and ball
- Player 1 gaines 1 points if in front the three point line
- player 1 gains 3 poins if behind three point line
- In event of collision between hoop of player 1 and ball
- Player 1 and Ball
- score
- single player
- score is calculated by points of player1 divided by time
- multiplayer
- score is calculated by points player divided by points of other player
- single player
- shooting
- stealing
- A player can steal the ball for another play with there specific shooting keys
- Movement and Jump
- algorithms
- complicity
- stimulus
- the game must appel to the personas on the stimulus
- time limit
Functional requirements
- user interface
- main menu screen
- options
- customisations
- 4 Different characters with different colours
- Stephen Curry
- Kobe bryant
- Michael Jordan
- Lebron James
- 4 Different characters with different colours
- re-load previous game
- Loads usernames, points of game and selected player
- single player
- player 1 shooting as many points in a certain time limit
- multiplayer
- Player 1 Vs Player 2
- difficulty
- multiplayer
- easy
- slow speed of the shooting bar
- medium
- average speed of the shooting bar
- hard
- makes shooting bar faster
- Users name
- easy
- singleplayer
- time allocated to play
- multiplayer
- customisations
- instructions
- displays how the game is played
- options
- title screen
- 'High Score' score board
- Allows for the Users/User to view High Scores
- 'High Score' score board
- game form
- score
- (Found in algorithms)
- time
- game stops at 3mins and stats the winner or winners (in the case of a tie)
- save function
- saves user name and player selected
- name display
- Displays the name of the game
- score
- main menu screen
- Coded Components
- Users Score
- Buttons
- Allows for the Users/User to sellect different Forms and Precedures
- labels
- Allows for the Users/User to imput name/names and to display information (eg. timer)
- Imputbox
- Allows for the Users/User prompts the user to imput Username
- Picturebox
- Stores Images and Gifs
- Timer
- Allows for incrementation of time and allows movement
- data
- Imputed by User
- Users Name
- Not imputed by User
- Imputed by User
- user interface
Non-Functional requirements
- economic
- budget
- visual studios licence
- stall
- equipment
- up keep
- arcade machine
- equipment
- up keep
- building materials
- budget
- legal
- government approval
- copyright
- data privacy
- contractual obligations
- exhibition approval
- Visual studio contracts
- Beepbox contracts
- Pixel Art contracts
- aesthetics
- carp
- animations
- dribbling
- when a player as the ball then the gifs of dribbling is played
- dribbling
- pixel art
- Characters
- Ball
- Hoop
- sound effects
- music
- made using beepbox
- plays from the beginning of the game
- "shosh" sound when the ball has a collision with a hoop
- music
- economic
Informationen
- Beschreibung
- Year 11 Dis Mindmap am 8-Bit-B-Ball Carnival Game, erstellt von oliver hill am 11/04/2019.
- Erstellt von
- oliver hill
- Aufrufe
- 1
- Bewertung
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