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Mindmap

GAMIFICATION

Jorge Hurtado Spanisch

Inhalt der Mindmap

GAMIFICATION

  1. INTRODUCTION

    • Framework
      • 6 steps to follow
        • 1. Define business objectives
        • 2. Delineate target behaviour
        • 3. Describe the players
        • 4. Devise the activity loops
        • 5. Don't forget the fun
        • 6. Deploy the appropiate tools
    • Game thinking
    • What can it be used for?
      • Promotion
      • Employee productivity
      • Behaviour change
      • Loyalty
      • Education
    • Playful design
    • Offers a clear and specific goal
    • Rules
  2. GETTING IT RIGHT

    • Game experience into learning platforms
      • Identify goals
      • Permit personalization
      • To business needs
      • Personalization
      • Feedback
      • Understand the psychology
      • Simple design
      • Leaderboards
      • Monitoring
      • Extrinsic vs intrinsic
      • Management tool
      • Get social
      • Initial buzz
      • Levels and badges
      • elements to delight or surprise users
      • Freedom to fail
      • Ledearboard limitations

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Beschreibung
Mindmap am GAMIFICATION, erstellt von Jorge Hurtado am 28/10/2019.
Erstellt von
Jorge Hurtado
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