Mapa mental
GAMIFICATION
Contenido del mapa
GAMIFICATION
INTRODUCTION
- Framework
- 6 steps to follow
- 1. Define business objectives
- 2. Delineate target behaviour
- 3. Describe the players
- 4. Devise the activity loops
- 5. Don't forget the fun
- 6. Deploy the appropiate tools
- 6 steps to follow
- Game thinking
- What can it be used for?
- Promotion
- Employee productivity
- Behaviour change
- Loyalty
- Education
- Playful design
- Offers a clear and specific goal
- Rules
- Framework
GETTING IT RIGHT
- Game experience into learning platforms
- Identify goals
- Permit personalization
- To business needs
- Personalization
- Feedback
- Understand the psychology
- Simple design
- Leaderboards
- Monitoring
- Extrinsic vs intrinsic
- Management tool
- Get social
- Initial buzz
- Levels and badges
- elements to delight or surprise users
- Freedom to fail
- Ledearboard limitations
- Game experience into learning platforms
Información
- Descripción
- Mapa Mental sobre GAMIFICATION, creado por Jorge Hurtado el 28/10/2019.
- Creado por
- Jorge Hurtado
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