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  1. 1narrativea sequence of events real or imaginary that are arranged as a record or imitation of life
  2. 2narrative perspectivethe standpoint from which the story is told. The vantage from which we observe the plot. Two major kinds: first person perspective point of view, and third point omissive point of view, kind of a god's eye kind of view (this one has a power to be in many different perspectives
  3. 3narrative stylethese types of styles linked together to make you feel like you're in this type of genre
  4. 4agonisticconflictive
  5. 5genredefined by the different narrative conventions that characterize their organization. This includes elements of plot, characters (mysterious), style, etc
  6. 6syntaxthe arrangement of words and phrases to create well-formed sentences in a language.
  7. 7dictionthe choice and use of words and phrases in speech or writing
  8. 8atmosphererefers to the feeling, emotion, or mood a writer conveys to a reader through the description of setting and objects
  9. 9settinghas temporal, geographic, and social subsections to where the events take place
  10. 10antithesismeans opposite and is used as a literary device to put two contrasting ideas together
  11. 11focushow close we are to events in space and time, how things are being seen
  12. 12characterPROTAGONIST = drives the story
    ANTAGONIST = opposes the protagonist
    FLAT = not too complex, just there to serve specific purposes to move the plot along
    ROUND = complex, know a lot, more emotion
    PLOT = the order in which the events of the story (which is in chronological order) are told to you, so its not necessarily in chronological order to create specific effects
    FRAME NARRATIVE = a story told within a story, it foregrounds the act of narration, to suggest that there is no single story
    CLOSE READING = being very closely engaged with the text, think about how the words relate to the characters, plot, setting
  13. 13frankenstein's narrative stylegothic
  14. 14gothicThey like to stand out and seem different than everyone else. The gothic world is the world of the dead, the living dead. The effect of gothic excess is transgression, it makes you think beyond normal limits of life.
  15. 15frankenstein narrative perspectiveframe narrative
  16. 16monstermix of heterogenous parts
  17. 17abhorrentsomething that repels you
  18. 18promethean ambitionpromotes the isolation of someone from nature and their community, like Victor in his dorm room
  19. 19anthropomorphismthe tendency of humans to project onto other creatures the qualities of humans
  20. 20robotrefers to our specific understanding of labor
  21. 21RUR themematerialism and humanism
  22. 22materialisma philosophical system that holds matter, the tangible and measurable aspects of reality, as the foundation for all knowledge
  23. 23humanismthere are aspects of experience that are not reducible to recognized laws of cause and effect
  24. 24practical knowledgethe instrumentalization of knowledge, to make a resource into something useful
  25. 25science fictionconcerns the future of human kind, with a particular focus on the ways in which advances in scientific research and technology will shape the way in which we will live in the years to come.
  26. 26cognitionallows us to see where we're going, to take what is overly familiar and make it strange. Elements that are recognizable in the present and you can recognize the future in the present
  27. 27sci fiis not an escapist genre, more a radically political genre, came out of the late 19th century. Usually in institutional settings.
  28. 28robotaserve or servant
  29. 29estrangementonce cognition happens, it becomes an exaggeration and shows things from the present day as a concern
  30. 30epistemologyways of knowing
  31. 31progressa model of history that is both linear and teleological.
  32. 32progressionthe theme, shape, and structure. Lowest to highest form of life. This could also be referencing evolution.
  33. 33frankenstein myth- Has a model of history that is agonistic
    - Agons were people in stage battles
    - Each person trying to gain dominance over the other
    - Victor against Creation, shows technology as a threat to human, something we must resist to retain humanity
  34. 34human exceptionalismsays we were created different from everything else, and the rest of creation was GIVEN to humans. We have this special complex, that we are god's favorite. This is being undone by the creation of robots.
  35. 35first law of roboticsCannot harm humans or through inaction, allow a human to be harmed
  36. 362nd law of roboticsA robot must obey orders given to it by humans except where this would interfere with the first rule
  37. 373rd law of roboticsA robot must protect its own existence unless this conflicts with rule 1 and 2
  38. 38robot psychologyCombination of robotics and the world of humanist study
  39. 39empathythe ability to put yourself in another's shoes. You become as the other. You have experienced what this person is going through, you are feeling this feeling for them.
  40. 40sympathya relation to the other, extending yourself to someone else, feels sorry for someone else
  41. 41postmodernisman epistemological stance, of incredulity, to be skeptical of something, unwilling to believe
  42. 42androidan artificial form of life designed to mimic the physical features and behaviors of the human down to the smallest detail
  43. 43the depth model of identitythe belief that identity has a deep inward reserve, divided from the surface world, there is something that makes us uniquely ourselves
  44. 442 ways to think about post modernism1. Decline of the metanarrative
    2. Question of the real itself
  45. 45theme and structure of do androids dreampostmodernism
  46. 46cyberspacea consensual hallucination experienced daily by legitimate users, a graphical representation of data
  47. 47leotard's METANARRATIVEa theory that tries to give a totalizing, comprehensive account to various historical events, experiences, and social, cultural phenomena based upon the appeal to universal truth or universal values
  48. 48incredulitythe state of being unwilling or unable to believe something
  49. 49the coming singularityby 2045 machines will be capable of everything humans are capable of, rational thought, pass the turing test, empathy, and now we are no longer able to comprehend it. They have gone beyond human life and are more powerful than all human life and understanding.
  50. 50theme of Neuromancercyberpunk
  51. 51cyberpunka subgenre of science fiction that first came to prominence in the early 1980s
  52. 52origin of cyberpunkCyber (comes from cybernetics): navigates or controls a ship
    Punk (comes from punk rock which originated from UK): rebelling against middle class
  53. 53cyborgbeings who's limbs organs and sensory faculties have been augmented by artificial means in hopes of enhancing.
  54. 54Harroway's version of cyborgthe cyborg is more than just flesh with machine. At its heart it is the model of identity, the new way of thinking. A way to offer women a place inside the matrix instead of outside. It is a broken narrative, always connecting and disconnecting to others. It belongs to no one, not even itself.
  55. 55artificial intelligenceA completely digital form of consciousness. One which is able to think and act according to its own needs. Conscious as itself, aware of what it means to be an AI. Capable of reflecting on its existence. Not part of the world as physical beings. A life form in and of itself, autonomous of human existence.
  56. 56narrative perspective of cyberpunkthird person restricted to one person's point of view
  57. 57what's William Gibson's style likeHard edge, dispassion, lacking in sentiment, nothing is lamented, cool, detached, sardonic
  58. 58who invented the two ai's and what are their namesMarie Tessier and Wintermute and Neuromancer
  59. 59objectivetending to degrade, humiliate, or demoralize: the abjective influences of his early life
  60. 60alterityotherness
  61. 61digital assistanta form of artificial intelligence designed to assist humans with a range of information oriented daily tasks. NON anthropomorphic, does not resemble the human except for the voice
  62. 62posthumanismto imagine the contours of a world no longer organized around the flesh and blood human
  63. 633 aspects of posthumanismECOCRITICISM = how we try to study human meshment in the natural world. New way of thinking about mortality. MORTON said this.
    ANIMALIST = Haraway made the companion species manifesto
    TRANSHUMANIST = the revival of aspiration for immortality
  64. 64narrative perspective in HERimplied 3rd person omniscient point of view through Theodore
  65. 65setting of HERa world we recognize but slightly displaced about 10 minutes into the future
  66. 66difference in birth scenes in Frankenstein and HERMary Shelley believed you are born as a blank slate. The monster was rejected, and Theodore is more curious about Samantha and she explains how she is designed.

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Karteikarten am English, erstellt von Gracie Cavs am 22/04/2018.
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Gracie Cavs
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