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Flowchart

Argument Models and Techniques

Alonso Ruiz Tejada Spanish

Flowchart content

  1. Arguments

  2. Models of argument

  3. Argument as War

  4. Argument as proof

  5. Argument as performance

  6. - Uses a war analogy as a way to view a debate.

    - Results in a winner and a loser.

    - Both sides use arguments as "weapons".

  7. - They are based upon the audience which they are presented.

    - They try to convince the audience to adopt a certain perspective.

  8. - It questions each argument to determine its validity.

    - Does it work? Is it any good? Are the premises warranted? are the inferences valid? Does the conclusion follow from the premises?

  9. Adressing the audience

  10. Commonlines

  11. Argumentative strategies

  12. Making it interesting

  13. Fallacies

  14. Models of argument

  15. - Uses a war analogy as a way to view a debate.

    - Results in a winner and a loser.

    - Both sides use arguments as "weapons".

  16. - Focuses on the audience.

    - The argument should be a refreshing change from the audiences "routinary" preconceptions.

    - Argument should have a follow-through that adresses the questions: So what? Who cares? Is it relevant?

  17. Single phenomenon

  18. Indices of the interesting

  19. Multiple phenomena

  20. - Organization

    - Composition

    - Abstraction

    - Generalization

    - Stabilization

    - Function

    - Evaluation

  21. - Co-relation

    - Co-existence

    - Co-variation

    - Opposition

    - Causation

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Flowchart on Argument Models and Techniques, created by Alonso Ruiz Tejada on 12/05/2020.
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