Flashcards
java1
Cards in this deck (12)
- 1variablea value that can change, depending on conditions or on information passed to the program
- 2primitivea datatype that is built in and provided by the language
- 3stringdata type that contains a sequence of characters
- 4characterany letter, number, space, punctuation mark, or symbol that can be typed on a computer
- 5scopedefines which parts of your program can view or access the variable
- 6encapsulationa mechanism of wrapping the variables and methods together as a single unit
- 7castingreassigning the type of a variable
- 8arrayconsists of data objects, with
identical attributes, each of which may be uniquely referenced - 9compileto translate language statements into code
- 10objectan individual unit of run-time data storage
- 11classblueprint for constructing objects
- 12static methoda method that can be called through the class name
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- Flashcards on java1, created by Hailey Johnson on 13/06/2018.
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- Hailey Johnson
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