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Film studies terminology: camera, editing, sound and theory

taylamarlow English 47 cards

Cards in this deck (47)

  1. 1Cinema of Attraction- Showing rather than telling
    - Spectacle
    - Linked to the the history
    - Some Like it Hot (musical sequences)
  2. 2Scopophilia- Narrative Pleasure
    - Linked to the Male Gaze
    - Some Like it Hot (Monroe)
  3. 3Stop-Motion Photography- Seperate frames put together to show action
    - Intricate and time-consuming but very effective
    - Coraline (3 years in the making)
  4. 4Identification and Cognition- Identification is where we empathise and project feeling onto a character
    - Cognition is how we understand what we watch and respond to it
    - Beasts of the Southern Wild
  5. 5Eye Line Match- A shot of an object followed by another shot of the character looking at it
    - Follow the action
    - A Girl Walks Home Alone at Night
  6. 6POV- Film shot by one characters visual perspective
    - Journey through the eyes of the character
    - Beasts of the Southern Wild
  7. 7180 Degree Rule- Primary rule of continuity editing
    - One side of the axis of action
    - To avoid disorientation
    - Some Like it Hot (introduction of Hollywood filmmaking rules)
  8. 8Verisimilitude- Realism on screen and how that is created
    - Blurs the real and the fantastical
    - The Hunger Games (continuity and sound aiding realism)
  9. 9Continuity Editing- Hollywood system
    - Seamless and invisible
    - Maintain continuous narrative action
    - Real world space and time
    - Some Like it Hot (development)
  10. 10Jump Cut- Cutting from one shot to another that is completely different
    - Shows different space and time
    - Cleo from 5 to 7 (fractured even though it is "real time")
  11. 11Ellipsis- Leaving out parts of a story marked by a transition
    - Shows a gap in time
    - Use imagination to figure out the unimportant events in time
    - What We Do in the Shadows (cut from Jackie driving to mowing the lawn)
  12. 1230 Degree Rule- Camera should move at least 30 degrees from the previous shot
    - Preserves spatial unity
    - Some Like it Hot (development)
  13. 13Cinecriture- Term coined by Agnes Varda to explain her style of filmmaking
    - Cinema as writing
    - Extracts the greatest possible resonance from the juxtaposition of sound and image
    - Cleo from 5 to 7
  14. 14Subtext- Underlying or implicit theme
    - Often political in nature and has wider worldly links
    - Cleo from 5 to 7
  15. 15Depth of Field- How shallow or deep the field in the shot is
    - Tone
    - Spectacle
    - Coraline (adds to the spectacle)
  16. 16Rack Focus- Focus shifting from one object to another
    - Shows power relations
    - A Girl Walks Home Alone at Night
  17. 17Aspect Ratio- Relation of width to height
    - How broad or confined the world of the film is
    - A Girl Walks Home Alone at Night
  18. 18Medium Long Shot- Knee up
    - 3/4 view
    - Shows character in relation to the setting and surroundings
    - A Girl Walks Home Alone at Night
  19. 19Zoom- Smoothly changing focal length
    - Illusions of displacement in time and space
  20. 20Slapstick and Splatstick- Humour through something going wrong (combined with splatter horror)
    - Adds humour and another genre dimension
    - What We Do in the Shadows
  21. 21Cinema Vertie- Observational cinema
    - Explains the filmmaking process
    - Comments on filmmaking
    - Adds humour and layers of meaning
    - What We Do in the Shadows
  22. 22Parody- Mocks something familiar
    - Intertextuality and transgression
    - Social critique or flattery
    - What We Do in the Shadows
  23. 23Hegemony and Counter-Hegemony- Leadership or dominance of a group or state
    - Counter tries to critique or dismantle this
    - 28 days Later
  24. 24Dystopia- Imagined state where everything is bad or unpleasant
    - Totalitarian
    - Social and political critiques
    - The Hunger Games
  25. 25Instrumental and Metaphorical Props- Tool to express thoughts and feelings
    - Metaphorical are invested with meaning
    - Symbolic or larger ideas
    - The Grand Budapest Hotel
  26. 26Pastiche- Combining different time periods
    - Shows a patchwork of human history
    - The Grand Budapest Hotel (celebrating a lost era)
  27. 27Theatrical Mise-en-Scene- Denaturalises mise-en-scene
    - Appears artificial, unnatural or exaggerated
    - The Grand Budapest Hotel (elevator)
  28. 28Social Blocking- Arrangement and movement of characters in relation to each other
    - Social relations and tensions
    - The Grand Budapest Hotel (elevator)
  29. 29Diegetic and Non-Diegetic Sound- Diegetic is sound heard in the world of the film
    - Makes a film more or less realistic
    - 28 Days Later (music walking around deserted London)
  30. 30Syncronous and Asynchronous Sound- Synchronous matched the movements occurring in the images
    - Makes a film more or less realistic
    - Singing in the Rain
  31. 31Parallel and Contrapuntal Sound- Parallel matches the meaning of the sound
    - Makes the audience think more deeply about a sound or action
    - Singing in the Rain
  32. 32Off-screen and On-screen- On-screen you can see the source of the sound
    - Realistic
    - Evoke an inquisitive and engaged audience
    - Singing in the Rain
  33. 33Reflective and Restorative Nostalgia (Boym)- restorative: protects the absolute truth
    - reflective: questions truth
    - Makes the audience question truth and history
    - Good Bye Lenin! (rebuilding home - is it sustainable?)
  34. 34Counter-Narrative- A narrative that goes against the main narrative
    - Provides a counter argument and tension
    - Good Bye Lenin!
  35. 35Scenic Realism- Realistic settings
    - Enables viewers to recognise sets as actual places
    - God Bye Lenin!
  36. 36Positive and Negative Parralex- Positive converge behind the screen surface and negative behind
    - Depth used to create meaning
    - Coraline
  37. 37Cultural Prop- Associated with a particular place in a particular society
    - Hints at setting and context
    - Good Bye Lenin!
  38. 38Interocular Distance- Distance between the right and left eye that determines the roundness of an object
    - Depth used to create meaning
    - Coraline
  39. 39Convergence- The act of converging
    - Moving towards union or uniformity
    - Gives a sense of distance from the object
    - Coraline
  40. 40Surrealism- Rich engagement with the material world or reality
    - Shows what is hidden in the real world
    - Coraline
  41. 41Archetype- Characters so abstracted or reduced that they no longer appear realistic
    - Evoke fear or break taboos
    - Coraline (other mother)
  42. 42Free Indirect Image- Represents characters discourse
    - Articulate the social in modern cinema
    - Opening political and ethical dimensions of the time-image
    - Beasts of the Southern Wild (Hushpuppy's eyes)
  43. 43Utopia- World representing ideals
    - Imagined place where everything is perfect
    - Links to political and social ideals
    - Coraline (other world before she realises the evil behind it)
  44. 44Magical Realism- Intersection between the mythical and the real
    - Access to truth
    - Political critiques
    - Beasts of the Southern Wild (Hushpuppy's overestimation and access to world)
  45. 45Meta-Text- Things external to the film
    - Background information or discussions about the film
    - Beasts of the Southern Wild (Hurricane Katrina)
  46. 46Analog/Digital- Analog: old, low resolution
    - Digital: new media
    - Represents technology and the change in the world or media
    - 28 Days Later (sharp, cool feel)
  47. 47The Return of the Repressed- Something that slips from unconscious thought and appears in distorted forms
    - Projects the unconscious onto the cinema screen
    - Surfacing things we find hard to deal with
    - Coraline (her monsters, the tunnel and the hand)

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Flashcards on Untitled, created by taylamarlow on 27/10/2015.
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