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Game Theory inInfrastructure Security (Incomplete)

Iano Newb Critical Infrastructure Protection English

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Game Theory inInfrastructure Security (Incomplete)

  1. classification

    • payoffs
      • zero-sum games
        • at least one equilibrium
        • one agent's loss, other agent's gain
      • non-zero-sum games
        • some don't have equilibrium
      • constant-sum game
        • sum of agent's payoff is same
    • timing of play
      • simultaneous games
        • agents choose their actions without knowing the actions of the other players
        • In Infrastructure Security
          • decisions that can be changed easily and rapidly may be modeled as simultaneous games
      • sequential games
        • in economics
          • leader-follower games
        • in security
          • attacker-defender (AD) games
          • defender-attacker (DA) games
        • agents act in certain order
        • the leader has a first-mover advantage (choices of the leader can limit the options of follower)
        • In Infrastructure Security
          • decisions about observable capital investments are typically modeled as sequential games
    • how much players know
      • complete information
        • payoffs of each combination are common knowledge
      • incomplete information
        • not common knowledge
        • Bayesian game
      • perfect information
        • all players know all past moves
      • imperfect information
        • at least one player does not know all past moves
  2. concepts

    • equilibrium
      • pure
        • each agent has a unique and deterministic equilibrium
      • mixed
        • at least one agent is assumed to choose probabilistically among multiple equilibrium strategies
      • is any set of strategies where no player has an incentive to change it's strategy, if all players continue to play their equilibrium strategies
    • Game Theory
      • assumes that each player wishes to find its best strategy
        • this assumption makes possible for an analyst to make predictions about which strategies players would be likely to choose
      • 2. game-theoretic models
        • 3. limitations of game-theoretic models
          • Rationality of the agents
          • Common knowledge
          • Modeling challenges
          • Excessive conservatism
        • 2.1 Simultaneous AD games
        • 2.2 Sequential AD games
        • 2.3 Sequential AD games
        • 2.4 Sequential DAD games
        • 2.5 Simultaneous DD games

Information

Description
Bier, Vicki M., and Sinan Tas. "Game theory in infrastructure security." WIT Transactions on State-of-the-art in Science and Engineering 54 (2012).
Created by
Iano Newb
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