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Mind map

ESCAPE ROOM

IZZAH ISMAIL English

Map content

ESCAPE ROOM

  1. Shorter game

    • To reduce cognitive load
    • Cognitive Load Theory
  2. Pre and post knowledge test

    • on higher level of taxanomy bloom
    • Learning Analytics
    • Constructivism Theory
      • Clear up misconception - abstract topic
  3. Universal game (No gender bias)

    • Gender socialization theory
  4. Use digital platform

    • to enrich the learning environment and data gathering.
    • Web based learning
    • Connectivism Theory
  5. Digital Game Based Learning

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Description
Mind Map on ESCAPE ROOM, created by IZZAH ISMAIL on 22/04/2021.
Created by
IZZAH ISMAIL
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