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Introduce el texto aquí
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Introduce el texto aquí
To evaluate the impact of gamification on English language learning motivation and engagement.
LONGITUDINAL STUDIES
- academic year with three observation points
- beginning
- midpoint
- end
- 100 students
- Seventh and eigth grade
- nsuring teacher willingness and student consent.
- Seventh and eigth grade
- Measure intrinsic and extrinsic motivation.
- QUNTITATIVE
- Use the Academic Motivation Scale
- QUALITATIVE
- Analyze reflective journals maintained by students.
- Conduct focus group interviews with students and teachers.
- academic year with three observation points
Gamified Tools
Game Elements
Instructional Techniques
Information
- Description
- Mind Map on Introduce el texto aquí, created by Yesica Robles on 23/11/2024.
- Created by
- Yesica Robles · Nov 2024
- Updated
- Nov 23, 2024
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