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Mind map

Year 9 - Item 1

Eva C English

Map content

Year 9 - Item 1

  1. Task requirements

    • Prescribed criteria
      • Follow a safe path to the exit
        • Robot follows the black line
        • Bot turns left at green squares
      • Use sensor to identify any dangers or obstacles
        • Use pressure sensor to detect obstacle or wall
        • Use distance sensor to detect the obstacle or wall
      • Use sensor(s) to avoid or manoeuvre any dangers or obstacles
        • Use movement sensors to navigate around the obstacle
        • The distance sensor to check if obstacle has been cleared
      • Complete a room specific challenge
        • Complete Poison Ivy challenge
    • Self prescribed criteria
      • Robot sleeps when it reaches exit
        • Light display on the back displays Zs
        • Light on distance sensors show half circles like closed eyes
  2. Planned response

    • Poison ivy challenge
      • Navigate around the obstacle
        • The robot will follow use IF statements to the black lines using the movement sensors, guided by the colour sensors
        • If colour sensor detects green, the bot will turn left
        • The robot will detect obstacles with the distance sensor and navigate around it with movement sensors
    • Rockfall challenge
      • Push the obstacle out of the pathway
  3. Spike prime robot

    • Motors
      • Wheels that allow the bot to move and turn
    • Distance sensor
      • Detects distance from object/obstacle in front of the bot
    • Colour sensor
      • Detects colour changes
    • Pressure sensor
      • Detects if the switch is pressed or released
    • Light display
      • LEDs that light up on the back of robot
  4. Algorithm constructs

    • Iteration
      • Is the use of loops to simplify code
        • WHILE program is running MOVE forward
    • Selection & condition
      • Basically if then statements; if a condition is true, select this
        • IF colour sensor IS EQUAL TO green THEN TURN left -50
    • Assignment
      • Attaches values or names to variables
        • START SET movement motors SET movement speed to 25% END
    • Sequence
      • Is the order in which the code runs; usually top to bottom
        • START WHILE program is running MOVE forward END
  5. Code constructs

    • IF statements
      • Is the code that allows the robot to decide what it should do
    • FOR loops
      • Is what tells the code to repeat and for how long
    • SET variables
      • Assigns a value or name to a variable

Information

Description
Mind Map on Year 9 - Item 1, created by Eva C on 14/10/2026.
Created by
Eva C
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  • Created by Eva C · Aug 3, 2026
  • Copied by Eva C · Oct 14, 2026
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