Behavioural Addictions
16 resources created by 15 users
This Behavioural Addictions page on GoConqr gathers community-made mind maps and flashcards on gaming, internet use, shopping and models of addiction. It is for school students exploring these topics and teachers looking for ready-made material. The small set of resources is mostly school-level, with some university-level material. Use the flashcards to check key terms and the maps to explore causes, effects and other connections. Pick a resource and start exploring.
Behavioural Addictions
- All Addiction resources
- Dependence, Tolerance and Characteristics of Addiction10
- Gambling Addiction16
- Substance Addiction11
- Risk Factors for Addiction36
- Media Influences on Addiction8
- Biological Explanations of Addiction42
- Cognitive Explanations of Addiction32
- Learning Explanations of Addiction8
- Theory of Planned Behaviour8
- Biological Treatments for Addiction10
- Addiction Treatment and Interventions9
Top Behavioural Addictions resources
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41 cardsAddictions (Substance vs. Behavioural) Comparing Gambling Addiction with Substance Abuse Disorder
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21 cardsInternet Addiction What percentage has internet use grown in the last decade?
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18 nodesVIDEO GAME ADDICTION It affects mostly you... · Causes and consequences · Solutions
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70 nodesVideo Game Addiction What makes video game... · What are the effects ... · How common is video g... · What are the signs of...
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19 nodesADDICTION A habit, practice or ... · TYPES · EFFECTS · SYMPTOMS · PROS · CONS
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20 nodesEnter text here CAUSES · DEFINITION · CONSEQUENSES · ANNEXES
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15 nodesTech Addiction Some say that tech is... · No in depth research ... · Those who see the goo...
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25 nodesGame addiction A multifaced issue · Consequences? · Example: Candy Crush
Mind maps
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18 nodesVIDEO GAME ADDICTION It affects mostly you... · Causes and consequences · Solutions
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70 nodesVideo Game Addiction What makes video game... · What are the effects ... · How common is video g... · What are the signs of...
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19 nodesADDICTION A habit, practice or ... · TYPES · EFFECTS · SYMPTOMS · PROS · CONS
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20 nodesEnter text here CAUSES · DEFINITION · CONSEQUENSES · ANNEXES
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15 nodesTech Addiction Some say that tech is... · No in depth research ... · Those who see the goo...
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25 nodesGame addiction A multifaced issue · Consequences? · Example: Candy Crush
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23 nodesShopaholic Causes · Is the compulsion to ... · Consequences
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22 nodes"addictions" to substances · implusive control dis... · behavioral
Flashcards
Notes
More Addiction topics
About Behavioural Addictions
GoConqr OriginalStart with key terms
Begin with the flashcards in Addictions (Substance vs. Behavioural). The deck includes terms such as addiction and physical dependence, as well as models of addiction. It offers a starting point for looking at behavioural addiction alongside substance use.
Next, open Addictions, a mind map that brings together shopping, video games, online chatting and social networks. It also lists social, psychological and physical consequences. Use it to see how the page brings different behaviours together.
Explore individual behaviours
For gaming, Game addiction looks at causes and features designed to keep people playing. Video Game Addiction also considers what makes games engaging and asks about effects. Compare the branches to see which ideas appear in each map.
For internet use, the Internet Addiction flashcards include questions about online use. The Computer addiction mind map organizes material under symptoms, causes, effects and possible forms of help. A shopping-focused map includes a definition, causes and consequences. Choose the behaviour you want to explore and follow its branches.
Use the resources together
This topic is one section of the Addiction unit in Psychology. The flashcards offer terms and questions to work through, while the mind maps show how the listed ideas connect. Start with a deck, then open a map on a related behaviour and use its branches to prompt your own questions.
There are no quizzes on this page. You can create a free account to make your own quiz, then use a mind map to check the ideas you included.
Frequently asked questions
Which resource should I start with?
Start with Addictions (Substance vs. Behavioural) if you want to go over key terms and models. Then try the Addictions mind map to see a range of behaviours and consequences together. If you already have a particular interest, you can go straight to a map on gaming, computer use or shopping.
What do the mind maps cover?
The mind maps cover behaviours including gaming, computer use, technology use and shopping. Their branches vary: Game addiction looks at causes and features that encourage play, while Computer addiction includes symptoms, causes, effects and possible forms of help. A shopping-focused map includes a definition, causes and consequences.
Are these resources free to use?
Yes. Every resource listed on this page is free to open and study without an account. The flashcards and mind maps were made by GoConqr users rather than GoConqr. You can open a deck to work through its terms or questions, or follow the branches of a mind map.
Who are these resources for?
The page is mainly suited to school students exploring behavioural addictions and teachers looking for material to use. There is also some university-level material. Students can use the flashcards to check terms and follow the mind maps to explore connections; teachers can browse the listed resources for relevant topics.