Clicker Games
11 resources created by 11 users
Explore the Clicker Games page on GoConqr to find a small collection of community-made mind maps on game ideas, existing solutions, aesthetics and features. School students can use them to practice organizing design ideas, while teachers can find ready-made material for discussion. The resources are at secondary-school level and cover approaches from game context to user experience. Pick a mind map and follow its branches to see how an idea takes shape.
Clicker Games
Top Clicker Games resources
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44 nodesDigital Tech: Clicker Games Existing Solutions · Game Name + Context · Aesthetics · Game Features · User Experiences · Pro's/Con's
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39 nodesClicker Game Existing Solutions · Quantum Leap Aesthetics · Cons · Pros · Game Context
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57 nodesclicker game game name and context · aesthetics · game features · user experience · general pros/cons · existing solutions
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41 nodesPoke Clicker Existing Solutions · Aesthetics · User Experience · Game Context · Pros/Cons
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45 nodesIdeas for Clicker game Game name and context · User interface · Aesthetics · Pros and cons · Existing solutions · User persona
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76 nodesClicker Game Project Existing Solutions · Game Mechanics · Game Ideas · Criterias
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28 nodesClicker Game Noob Basketball Clicker · Cookie clicker
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36 nodesClicker game Cookie Clicker · Capybara Clicker · Overall goal: produce...
Mind maps
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44 nodesDigital Tech: Clicker Games Existing Solutions · Game Name + Context · Aesthetics · Game Features · User Experiences · Pro's/Con's
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39 nodesClicker Game Existing Solutions · Quantum Leap Aesthetics · Cons · Pros · Game Context
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57 nodesclicker game game name and context · aesthetics · game features · user experience · general pros/cons · existing solutions
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41 nodesPoke Clicker Existing Solutions · Aesthetics · User Experience · Game Context · Pros/Cons
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45 nodesIdeas for Clicker game Game name and context · User interface · Aesthetics · Pros and cons · Existing solutions · User persona
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76 nodesClicker Game Project Existing Solutions · Game Mechanics · Game Ideas · Criterias
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28 nodesClicker Game Noob Basketball Clicker · Cookie clicker
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36 nodesClicker game Cookie Clicker · Capybara Clicker · Overall goal: produce...
More Game Design topics
About Clicker Games
GoConqr OriginalStart with a game idea
The mind maps on this page bring together ideas for clicker games. They cover game context, aesthetics, features, user experience and existing solutions. Start with Poke Clicker to see how a central clicker image and game milestones fit alongside examples of existing games. Follow the branches from the main idea to the details, then note which parts describe the look of the game and which describe what happens in it.
Next, look at Digital Tech: Clicker Games. It includes game context, aesthetics, features and user experience, as well as pros and cons. Compare those branches with the ones in Poke Clicker. This gives you a way to see how different maps organize a game idea.
Explore features and mechanics
Clicker Game Project brings together existing solutions, game mechanics and game ideas. Use it after the introductory maps to focus on how a game might work. You can also look at the Clicker Game map that describes making and selling something, earning money and buying upgrades. Its branches include mechanics, context, aesthetics and pros and cons.
As you study, make a short list of features from each map. Then return to the maps and connect each feature to the game idea it belongs to. The page contains mind maps rather than quizzes, so following and comparing branches is a useful way to practice with the material here.
Use the maps in Game Design
Clicker Games is a section of the Game Design unit in Design and technology. The maps offer different starting points for thinking about a game design: a central image, a game context, the player's experience or a set of mechanics. Teachers can use these differences to prompt discussion, while school students can compare how the ideas are presented.
Choose a map that interests you and trace the connections between its main idea and its design details.
Frequently asked questions
Which mind map should I start with?
Poke Clicker is a useful starting point if you want to see a game idea alongside examples of existing solutions. Its branches include a central clicker image and game milestones. Afterward, look at Digital Tech: Clicker Games to compare how another map brings together context, aesthetics, features and user experience.
What do the Clicker Games mind maps cover?
The maps cover game ideas and context, existing solutions, aesthetics, features and user experience. Some also include pros and cons or game mechanics. Clicker Game Project, for example, brings together existing solutions, mechanics and ideas, while Da Wae Clicker includes context and visual details such as colors and shapes.
Are the resources free to use?
Yes. Every resource listed on this page is free to open and study, with no account. The mind maps were made by GoConqr users. A free account also lets you make your own quizzes, mind maps, flashcards and notes, and saves your quiz scores.
Who are these resources for?
The resources are at secondary-school level. School students can use the mind maps to practice organizing and comparing clicker game design ideas. Teachers can use them as ready-made material for discussion, for example by asking students to compare the context, features and aesthetics shown in different maps.