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Prototyping and Testing

11 resources created by 10 users

This Prototyping and Testing page on GoConqr gathers a small set of community-made mind maps, from models and feedback to learning through doing and testing ideas. It is for university students exploring how prototypes develop ideas, and teachers looking for material to use. The resources are at university level and include maps on making ideas tangible and considering solutions. Pick a mind map to start exploring the topic.

Prototyping and Testing

Top Prototyping and Testing resources

Mind maps

More Innovation and Design Thinking topics

About Prototyping and Testing

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Start with a prototype

The mind map Prototype is a useful starting point. It describes a prototype as a tangible answer to a theoretical question and connects it with asking specific questions about an idea. Its branches include creating a model, a mock-up, a role-play and a story, as well as getting feedback. Use the map to see the different forms a prototype can take.

Explore learning through doing

Next, look at the maps titled Prototyping: Learning Through Doing. They describe prototyping as a way to move from abstract ideas to concrete forms and improve an idea before implementation. Their branches also cover creativity, risk and generating ideas. Compare the maps to see how each presents the role of prototyping, then return to Prototype to connect those ideas with its examples.

Look at testing and ideas

The page also includes a mind map about a business owner seeking a more innovative and competitive company. Its chosen idea concerns creating a culture of innovation. You can also explore Pretotype, which organizes its material around an idea and pretotyping, and the map on experimenting to develop and validate solutions, which includes testing, failure and learning.

There are no quizzes on this page. Instead, use the maps to check your understanding: look at a branch, explain it in your own words, then return to the map to check what it says.

Place the topic in the unit

Prototyping and Testing is a section of Innovation and Design Thinking in Entrepreneurship. The maps offer different ways into that section, from making a model to considering how ideas are developed and tested. Choose a map and follow its branches at your own pace.

Frequently asked questions

Which mind map should I start with?

Start with Prototype for an introduction to making an idea tangible. It includes branches on models, mock-ups, role-play and feedback. Then explore Prototyping: Learning Through Doing for a broader look at moving from abstract ideas to concrete forms and improving an idea before implementation.

Are there quizzes on this page?

No. This page lists mind maps rather than quizzes. You can still use a map to check your understanding by reading a branch, explaining it in your own words and returning to the map to see what it includes. The maps cover models, feedback, learning through doing and testing ideas.

Are the resources free to use?

Yes. Every resource listed here is free to open and study without an account. The mind maps were made by GoConqr users. A free account can also save quiz scores and lets you make your own quizzes, mind maps, flashcards and notes.

What level are these resources suited to?

The resources on this page are at university level. University students can use the mind maps to explore prototypes, feedback and testing, while teachers can use them as material for the topic. The page is part of the Innovation and Design Thinking unit in Entrepreneurship.

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