Media Effects and Influence flashcards
29 flashcard decks by 29 users
This page gathers over 20 user-made Media Effects and Influence flashcard decks, covering digital technology, audience effects and media theories. School students, university students and professional candidates can practice key terms, while teachers can find material for lessons. The decks span school and university study. Pick a deck and start exploring.
Flashcards
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41 cardsMMAS2 High Risk contexts that encourage violence
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11 cardsLecture 9: TV & Videogames US TV statistics
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14 cardsCOM101_14 Mass Media Scholarship
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7 cardsThe Effects Debate Who developed the Catharsis Theory?
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4 cardsDigital Age Flash Cards This theory that presumes that society’s technology drives the development of its social structures and cul...
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4 cardsChildren and Young people in the Digital Age - Week 46 A perspective which assumes a society’s technology stimulates the development of its social structure and c...
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4 cardsDigital Technology Definitions A perspective that assumes digital technology is influencing the development of cultural and structural val...
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4 cardsKey terms A perspective that dis-empowers people as a powerless to stop these changes, unless new technologies are in...
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4 cardsTechnological Terms (Children in a Digital Age) Definition: The perspective that presumes technology cause the development of society and its values.
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4 cardsUntitled Technological determinism is a reductionist theory that presumes that a society's technology drives the dev...
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4 cardsRevising terms Complex relationship between technology and culture. This theory suggests that society's technology drives ...
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3 cardsDisadvantages of media Few restrictions on what the newspapers can write about, owners could just post their personal opinion whic...
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4 cardsThe Digital Age A perspective that believes that a society’s technology pushes the development of its social Structure and ...
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4 cardsReviewing Key Terms This term states that people have no power over the digital world and that technology is in control of indi...
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4 cardsRevising Terms Refers to exaggerated social reactions caused by particular groups and/or individuals. It is widely adopted...
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4 cardsRevising Terms This is another way of looking on how society's technology moves the developement of its social structure a...
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4 cardsDigital age terminology/acronyms The technology was designed for a social need and is now used for a different purpose.
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4 cardsRevising Terms Reductionist theory that views societies structures and cultural values as being shaped by technology
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4 cardsRevising terms This is when it is presumed that technology leads the development of a societys social structure and cultur...
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4 cardsdefnitions of flashcards of theories A perspective that presumes that a society's technology drives development of its social structure and cult...
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4 cardsrevision terms Refers to the increased anxiety and uncertainity on the influence of new technolgies surrounding children i...
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4 cardsQ CARDS The idea that technology drives the development of its social structure and cultural values.
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4 cardsDefinitions Technology determines how technology shapes social structure and cultural values.
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4 cardsUntitled Technology is a factor which drives the continous development of societal norms and values
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4 cardsDigital Age flashcards Technology determines the development of society's social structure and cultural value.
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2 cardsNo media violence does not make you violent NO Violent media does not make you violent
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4 cardsFlashcards for days Idea that a society's technology drives the development of its social structure and cultural values
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4 cardsChildren and young people in the digital age Technology has the ability to change the way we behave and interact with each other.
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1 cardsMedia Impact on audience
More Media Effects and Influence resources
About media effects and influence flashcards
GoConqr OriginalWhat Media Effects and Influence flashcards cover
The decks offer different ways to practice the language of media effects. Digital Technology Definitions looks at technology and cultural and structural values. The Effects Debate asks about theories including cultivation and reception. A deck on television and video games brings together statistics, recommendations and claims about TV.
Where to start
For terminology, start with Digital Technology Definitions and try explaining each idea in your own words. If you are studying audience effects, The Effects Debate offers questions on several theories. Compare your answers with the cards, then return to the terms you find difficult.
Study beyond the cards
Flashcards can help you recall a definition or recognize a theory. When you want to see how ideas connect, switch to a mind map on the unit page. A quiz can give you another way to check what you remember. Choose a deck that fits your topic and work through its cards.
Frequently asked questions
Which flashcard deck is a useful starting point?
Start with Digital Technology Definitions if you want to practice terms about technology and cultural and structural values. For questions about audience effects, The Effects Debate covers theories including cultivation and reception. Choose the deck that matches the topic you are studying.
What do the flashcards cover?
The decks cover digital technology and its relationship with social structure and cultural values, as well as media effects and audience theories. Other cards address television and video games. The Effects Debate focuses on questions about theories, while Digital Technology Definitions offers terminology to work through.
Are these flashcards free to use?
Yes. Every deck listed on this page is free to open and study, with no account needed. The resources were made by GoConqr users. A free account also lets you save quiz scores and make your own quizzes, mind maps, flashcards and notes.