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Mobile App Design and Requirements

21 resources created by 21 users

This Mobile App Design and Requirements page on GoConqr gathers user-made mind maps, a flowchart and slides on user needs, app features and navigation. It is for school students exploring design ideas, university students studying requirements, and teachers looking for material to use in class. The page has over 20 resources, with material for both school and university study. Start with a mind map that matches the aspect of app design you want to explore.

Mobile App Design and Requirements

Top Mobile App Design and Requirements resources

Mind maps

Flowcharts

Slides

More Mobile App Development topics

About Mobile App Design and Requirements

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Start with the design process

People-Aware IOT Apps is a useful starting point for following an app idea through discovery, research, design, prototyping, evaluation and refinement. Its branches also include potential users, surveys and brainstorming. Follow the stages in order, then look back at the user-focused branches to see how they sit alongside the design process.

Explore needs and requirements

For a closer look at requirements, StudyMuse sets out functional and non-functional requirements alongside constraints and features such as a study tracker and song library. Kanna Battle also separates functional and non-functional components, with branches for aesthetic features, constraints and the user environment.

Compare how the maps organize their ideas. You can use their branches to distinguish what an app should do from the constraints and other requirements its design considers.

Look at features and navigation

Disaster App: Floods, Droughts identifies stakeholders, including the general public and volunteers, as well as support for multiple devices. The map about improvements and add-ons includes clock and GPS ideas. Both offer ways to think about features in relation to users.

Airport Wayfinder App Navigation Model presents navigation as a flowchart. Its options include flight information, restaurants and a route. Look at it after the mind maps to compare a navigation structure with a map of requirements or features.

Study with maps and questions

There are no quizzes listed on this page. Instead, turn branches from a mind map into your own questions, then return to the map to check what you remembered. For example, ask which stakeholders appear in the disaster app map or how StudyMuse groups its requirements.

These resources sit within Mobile App Development in Computing and ICT (programming, computer science, digital skills, educational technology). They offer examples of how app ideas, requirements and navigation can be organized within that unit. Choose a map and use its branches to build your own set of questions.

Frequently asked questions

Which resource is a good place to start?

People-Aware IOT Apps is a useful starting point if you want to follow a design process. Its branches move from discovery and research to design, prototyping, evaluation and refinement. If you want to focus on requirements instead, StudyMuse groups functional and non-functional requirements alongside constraints and app features.

What do the mind maps cover?

The mind maps cover several approaches to app design and requirements. People-Aware IOT Apps includes potential users, surveys and design stages. StudyMuse sets out requirements and constraints, while Disaster App: Floods, Droughts identifies stakeholders and support for multiple devices. Other maps explore app ideas and possible features.

Are the resources free to use?

Yes. Every resource listed on this page is free to open and study without an account. The resources were made by GoConqr users. A free account also lets you save quiz scores and make your own quizzes, mind maps, flashcards and notes, although this page does not list any quizzes or flashcards.

Who are these resources for?

The page includes material for school students and university students studying mobile app design and requirements. Teachers can also explore the user-made resources for material to use in class. The formats include mind maps, a flowchart and slides, so readers can look at ideas and navigation in different ways.

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