Object-Oriented Programming flashcards
130 flashcard decks by 95 users · Page 1 of 4
This page gathers object-oriented programming flashcards on topics from arrays and constructors to interfaces and design patterns. Most are university-level, with over 110 flashcards shared by more than 80 users. University students and professional candidates can practise key terms, while teachers can find revision prompts. Pick a deck to explore.
Flashcards
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21 cardsRep Object Design and Design Patterns What is Object Design specifically regarding its relationship to Requirements Analysis and System Design?
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5 cardsCSCI 1302 Test Cram Study When a reference variable is passed as an argument to a method.
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65 cardsComputer Science
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33 cardsWeek 2 QC - Revature What is the purpose of inheritance?
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37 cardsChapter 4 dynamic perspective definition what diagrams to use?
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57 cardsOO programming What is a class?
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60 cardsCOMP 206 Unit 1: Introduction to Objects
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8 cardsFundamental Concepts of Programming
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43 cardsCE203 What is Object Orientation?
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48 cards212Jaba Whats an Object
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51 cardsJava Software Development Units 4-5
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35 cardsOOP MIDTERM EXAM
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22 cardsexam 1
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26 cardsChapter 2
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22 cardsObject Oriented Programming OBJECT ORIENTED PROGRAMMING (OOP)
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38 cardsINSY 4306 Ch.10 A classes public methods are the
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11 cardsConcept Flashcards What is the purpose of inheritance?
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23 cardsInheritance
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24 cardsrevature week 2 What is the purpose of inheritance?
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22 cardsCOMP 206 Unit 11: Operator Overloading Dangers of Operator Overloading
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36 cardsObject Oriented Design TEST 1 (True/False) Use cases are not diagrams, they are text
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35 cardsArrays What is an array?
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39 cardsObjects, Methods describe "type' using entities
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26 cardsINSY 4306 Ch.12
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12 cardsCSCI 1302 Test II Briefy describe the difference between protected, private, and public levels of visibility.
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25 cardsObject Oriented Design, Analysis and Programming
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29 cardsclasses & objects / regular expressions (Day 4) What are the main parts of a class?
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18 cardsSCC 204 - Basic Object Oriented Design What are the three main kinds of diagram?
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16 cardsCSE1030 - general When a simple class is Immutable?
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18 cardsOOP Phase Test (Summer) What is dynamic memory allocation?
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15 cardsHui Topic Object-oriented desgin process/desgin models What is an object-orientated desgin process?
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20 cardsComp Sci Finals compsci
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21 cardsProgramming Fundamentals Flashcards 2 A programming pattern that checks the type of an operand and invokes different functions for different types.
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7 cardsConstructor What is a Constructor?
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10 cardsPolymorphism What does Polymorphism means?
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13 cardsStudy Guide: OOP What Is an Object?
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29 cardsCSE 110 Lecture 15 Notes an object to manage a color
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15 cardsOOP principles What does OOP stand for?
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8 cardsOOP Concepts
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25 cardsDesign patterns Chain of Responsibility
More Object-Oriented Programming resources
About object-oriented programming flashcards
GoConqr OriginalObject-oriented programming flashcards to explore
The decks range from broad vocabulary to focused topics. OOP principles includes prompts on instantiation, encapsulation and polymorphism. Arrays asks about array size and elements, while Interfaces explores the behaviour a class promises to provide.
Choose a starting point
Start with OOP principles for a range of terms, then choose a focused deck for a topic you want to revisit. OOP - Constructors includes questions about constructors and the this keyword. For design vocabulary, try Rep Object Design and Design Patterns.
Revise with a deck
Work through the prompts without looking at the answers, then return to the terms you found difficult. Compare related decks, such as Polymorphism and Inheritance, as you revise. If you want a different way to review a topic, switch to a mind map or quiz on the unit page. Choose a deck and start with a few cards.
Frequently asked questions
Which deck is a good place to start?
Try OOP principles for prompts on a range of terms, including instantiation, inheritance and encapsulation. If you are already working on a particular topic, choose a focused deck such as Arrays or Interfaces instead. Return to any cards you find difficult.
Are there flashcards on design and software development?
Yes. Rep Object Design and Design Patterns includes questions on object design and component-based software engineering. Java Software Development Units 4-5 covers terms such as access modifier, application programming interface and cohesion. Both offer vocabulary prompts to explore alongside the more focused topic decks.
Can I study these flashcards for free?
Yes. Every resource listed here is free to open and study without an account. The decks were made by GoConqr users. A free account also lets you make your own flashcards, quizzes, mind maps and notes, and save your quiz scores.