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Prototyping

34 resources created by 33 users

This Prototyping page on GoConqr brings together community-made mind maps and a flowchart on developing ideas, testing components and sharing feedback. It is for university students exploring how to develop and test ideas, and teachers looking for material to support that work. There are over 30 resources, including more than 30 mind maps, with a mainly university-level focus. Choose a resource and start exploring how ideas can become prototypes.

Prototyping

Top Prototyping resources

Mind maps

Flowcharts

More The Design Process topics

About Prototyping

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Start with an overview

Begin with a mind map called “Prototyping: Learning Through Doing” that describes prototyping as a way to move from abstract to concrete and improve an idea before implementation. Use it to identify the purpose of prototyping, then look for those ideas in the other resources on this page.

Another mind map considers what can be prototyped, including relationships, journeys, objects and environments. Comparing these examples can help you think beyond a single kind of prototype.

Move from ideas to components

Next, look for the mind map on making ideas tangible. It explores how to break an idea into smaller components that can be tested and how to refine the idea further. You could note the components it identifies alongside the broader purposes in your overview map.

The flowchart “Prototyping: Learning by doing” adds a planning and discussion perspective. It includes the core purpose of a prototype, finding others to discuss a concept with and feeding back to a group. Use it after the mind maps to follow a possible sequence for exploring an idea with others.

Use maps and questions together

The page has no quizzes or flashcards, but the maps give you material for your own practice questions. For example, ask what can be prototyped or how breaking an idea into components might help. A free account lets you make your own quizzes, mind maps, flashcards and notes, and saves your quiz scores.

Place the topic in its unit

Prototyping is a section of The Design Process unit in Design and technology. As you explore the maps, keep that unit context in mind: the resources present prototyping as a way to develop and improve ideas before implementation. Choose a map and trace an idea from concept to feedback.

Frequently asked questions

Which resource is a good place to start?

A mind map called “Prototyping: Learning Through Doing” offers an overview of prototyping as a way to develop ideas and move from abstract to concrete. After that, look at the mind map on making ideas tangible, which explores breaking an idea into smaller components that can be tested.

What do the mind maps cover?

The maps explore what prototyping is, how it can help develop and improve ideas, and what can be prototyped. Examples include relationships, journeys, objects and environments. Some also discuss sharing with others, maintaining a user-centered approach and generating evidence. The resources were made by GoConqr users.

Are these resources free to use?

Yes. Every resource listed on this page is free to open and study without an account. You can explore the mind maps and the flowchart directly. The collection is mainly at university level and can also help teachers find material on developing ideas, testing components and discussing prototypes.

Are there quizzes on this page?

There are no quizzes listed here. You can still use the mind maps for practice by turning their points into questions. For example, ask what kinds of things can be prototyped, or how a prototype can help improve an idea before implementation. Then return to the maps to check your understanding.

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