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Programming Key Terms

Daisy Anderton Computing GCSE Inglés 23 fichas

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  1. 1VariableA value that can change whilst the program runs.
  2. 2ConstantA fixed value that cannot be changed whilst the program is running.
  3. 3ArrayA series of memory locations for storing the same type o data.
  4. 4SelectionA program's decision to run code based on meeting certain conditions. i.e. an IF statement.
  5. 5SequenceThe order in which the program runs.
  6. 6IterationRepeating steps over and over again. i.e a for or while loop
  7. 7FunctionsGrouping and naming different sections of code.
  8. 8ParameterA special kind of variable used to provide data to a function.
  9. 9StringA data type of letters, numbers and symbols.
  10. 10IntergerA data type for whole numbers.
  11. 11Float/RealA data type for decimal numbers.
  12. 12CharA data type for a single letter, number or symbol.
  13. 13CastingThe process of converting one data tyoe to another. e.g age=int(input())
  14. 14DebuggingThe process of checking code for errors and then removing them.
  15. 15Logic ErrorAn error where the program will run but not do as intended.
  16. 16Run Time ErrorAn error that occurs whilst the program is executing.
  17. 17Syntax ErrorAn error that occurs when a spelling or grammatical error is made.
  18. 18AlgorithmA series of step by step instructions that solve a problem.
  19. 19PseudocodeClearly showing the the solution to a problem using a language that closely resembles program code.
  20. 20Flow ChartA way of expressing an algorithm.
  21. 21DecompositionBreaking down a problem into smaller parts.
  22. 22AbstractionTo filter out unnecessary information so you can focus on the key characteristics.
  23. 23Pattern RecognitionSpotting trends or similarities in problems.

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GCSE (Programming) Computing Fichas sobre Programming Key Terms, creado por Daisy Anderton el 06/12/2017.
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Daisy Anderton
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