Fichas
Unit 3 Programming Vocabulary
Fichas del conjunto (13)
- 1BugPart of a program that does not work correctly.
- 2DebuggingFinding and fixing problems in an algorithm or program.
- 3ProgramAn algorithm that has been coded into something that can be run by a machine.
- 4SpriteA character on the screen with properties that describe its location, movement, and look.
- 5ParameterAdditional information provided as input to a block to customize its functionality
- 6VariableA label for a piece of information used in a program.
- 7Dot notationthe way that sprites' properties are used in Game Lab, by connecting the sprite and property with a dot.
- 8PropertyA label for a characteristic of a sprite, such as its location and appearance
- 9Boolean Expressionin programming, an expression that evaluates to True or False.
- 10ConditionSomething a program checks to see whether it is true before deciding to take an action.
- 11ConditionalsStatements that only run when certain conditions are true.
- 12Abstractiona simplified representation of something more complex. Abstractions allow you to hide details to help you manage complexity, focus on relevant concepts, and reason about problems at a higher level.
- 13FunctionA named bit of programming instructions.
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- Descripción
- 9th grade Computer Science Fichas sobre Unit 3 Programming Vocabulary, creado por Makel Tillman el 04/03/2024.
- Creado por
- Makel Tillman
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