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jessieliang1 Computing Bachelors Inglés 49 fichas

Fichas del conjunto (49)

  1. 1Computersstore and manipulate information
    A sequence of instructions called a program
  2. 2HardwareEnables massive amounts of data to be stored and manipulated with great speed and accuracy
  3. 3Valuesinformation stored and manipulated by computer programs
  4. 4Expressionis a syntactic entity that denotes a value
  5. 5Data typea syntactic entity that denotes a collection of values of similar form.
  6. 6VariablesA linguistic entity whose meaning can vary
  7. 7ConstantA linguistic entity whose meaning is fixed.
  8. 8StatementA syntactic entity that states something to be done
  9. 9Ada lovelaceDaughter of british poet-Lord Bryan
    Worlds first programer (mechanical)
    completes notes on Babbage's Analytical Engine
  10. 10LiteralsSomething you want the computer to display exactly as it is written
  11. 11Modulo Operation (%)Finds the remainder within a division
  12. 12Ariane 5Rocket used by European Space Agency
    64-bit floating point number->16-bit
    Failure due to Software error
  13. 13Numeric TypeType of values that represent a number system
  14. 14Int32-bit machine integers
  15. 15Longall integers
  16. 16Float64-bit floating point numbers
  17. 17Complexpairs of 64-bit floating point numbers
  18. 18ModuleA Python program that can be used as a unit (import math)
  19. 19VariableA name bound to a value stored at a memory location.
  20. 20StringA sequence of charaters
  21. 21BoolBoolean (Stores True or False)
  22. 22SequenceA mapping from the natural numbers to some set of values
  23. 23Sequence TypeType of values that represent finite sequences
  24. 24strimmutable ASCII strings
  25. 25UnicodeImmutable Unicode strings
  26. 26ListMutable lists of values
  27. 27Charactersrepresents graphemes (the units of a writing system)
  28. 28ASCIIAmerican Standard Code for Information Interchange (Alphabet)
  29. 29UnicodeWorld's major writing systems
  30. 30Ordreturns the numeric code of an ASCII character
  31. 31Chrreturns the ASCII character of a numeric code
  32. 32ListA finite sequence of Values surrounded by square brackets and separated by commas
  33. 33Alan TuringWorld war 2 broke the code of the German Enigma Machine
    Designed the Automatic Computing Engine electronic comoputer
  34. 34Turing machineA model of computation
  35. 35Filea finite sequence of data stored on a persistent data storage device
  36. 36Standard inputThe input to a command line interface entered by a user
  37. 37Standard outputThe output to a command line interface presented to a user
  38. 38Data StructureA list "a collection variable"
  39. 39Compound statementstatements within a statement (if)
  40. 40ObjectsA mutable, active value that combines data and operations and communicates via message passing
  41. 41FieldsAn object's data is a set of variables
    define the objects states (the set of information that is stored in the object
  42. 42MethodsAn object's operations is a set of functions
    defines the object's behavior
  43. 43AccessorMethod that retrieves information about the state of an object
  44. 44MutatorMethod that modifies the state of an object
  45. 45Classtemplet for a type of objects
    member of class- instance of class
  46. 46ConstructorInstance of a class is created by calling the class's constructor "__init__"
  47. 47Object- oriented programmingA program consists of a collection of class definitions and behaves as a collection of interacting objects that -send and receive messages -provide and use services
  48. 48Donald KunthAmerican computer scientist and professor at Stanford
    wrote The Art of Computer Programming
    received the Turing Award
  49. 49—

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Bachelors Computing Fichas sobre Lectures, creado por jessieliang1 el 10/04/2016.
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