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Mapa mental

2.2 Programming

Sophie Lincoln Computing GCSE Inglés

Contenido del mapa

2.2 Programming

  1. Iteration

    • Repetition, Loops
      • Loops repeat until a certain condition is met
        • Advantages
          • Shorter programs
            • Quicker to change
              • Less chance of making a mistake
        • Disadvantages
          • Harder to initially make
            • if not coded correctly it could be stuck in a loop
        • code is repeated
  2. Data Types

    • How data is stored and represented
    • Integer=whole number value
      • String=words
        • Float=fractional/decimal numbers
          • Boolean=true or false, two possible values
            • Character=a letter
  3. Arrays

    • A data structure that holds items belonging to the same data type
  4. Selection

    • a decision made in a section of code
      • IF or ELSE
  5. Sequence

    • When lines of code are executed one after another
  6. Variables

    • named locations in memory that store values that can change
      • Need to be declared
  7. Constant

    • named locations in memory that can't change

Información

Descripción
GCSE Computing Mapa Mental sobre 2.2 Programming, creado por Sophie Lincoln el 14/03/2019.
Creado por
Sophie Lincoln
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