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Mapa mental

Programming

Charlie Cooke Inglés

Contenido del mapa

Programming

  1. Procedural Programming

    • Sequence of Commands
    • Runs in Order
  2. Functions

    • Tell a program to do something
    • e.g. print(), input(), round()
  3. Methods

    • Methods are functions that are contained in a group of functions called an object
    • e.g Random.randint(), Random.random(), Turtle.forward()
  4. Arguments

    • Extra information to allow functions to run
    • ("Goes in the brackets after the function")
  5. Variables

    • A name assigned to a value
    • Can be used over and over again in the code
    • Can change throughout the code
    • variable = "assigned like this"
  6. Strings

    • A + symbol can be used to connect strings, this is called concatenation
    • The input() function always returns a string
    • Casting turns one data type into another
    • You can cast a string to an integer by adding an int() before the input
  7. Data Types

    • Whole numbers (integers) are stored as Binary
    • Words (or strings) are stores as ASCII
    • Real numbers (or floats) are stored using floating point binary
    • True or False (or Boolean) can be stored using a single 1 or 0

Información

Descripción
Mapa Mental sobre Programming, creado por Charlie Cooke el 16/01/2023.
Creado por
Charlie Cooke
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