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Mapa mental

Libraries

Zoe CB Computer Science GCSE Inglés

Contenido del mapa

Libraries

  1. A library is a collection of commonly used private functions and subprograms

    • These can be called from within your program anytime, but only when the appropriate library is linked
  2. Examples of private functions

    • Standard mathematical operations
    • Random number generators
  3. Examples of subprograms

    • Standard input/output routines
      • Saving data to disk
  4. Advantages of standard libraries

    • Related private functions and subprograms are stored in the same location
    • Time is saved as the programmer can simply use the private functions and programs stored in a library
    • Subroutines contained in a library have already been tested, so they should work reliably and not need further testing
    • Programs will contain less code and will therefore be easier to maintain

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GCSE (3. Computer System) Computer Science Mapa Mental sobre Libraries, creado por Zoe CB el 07/04/2016.
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Zoe CB
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