Mapa mental
Computer hardware

Contenido del mapa
Computer hardware
central processing unit (CPU)
- carries out all the processing in a computer
- arithmetic and logic unit (ALU)
- carries out all of the arithmetic and logic operations
- control unit
- uses electrical signals to control flow of data within the CPU
- arithmetic and logic unit (ALU)
- fetch execute cycle
- 3. Execute
- the instruction
- 1. Fetch
- the instruction from memory
- 2. Decode
- decode instruction to figure out what processing to do
- when the computer is switched on the CPU will look for a specific place in the ROM
- to find the first program to load and execute
- this is the boot sequence
- afterwards the operating system provide programs for the CPU to run
- the speed that the CPU can process data depends on
- clock speed
- speed of fetch-execute cycle
- determined by electronic clock chip
- measured in cycles per second
- known as hertz (Hz)
- processor speeds measured in:
- gigahertz (GHz) billiojns of cycles per second
- speed of fetch-execute cycle
- cache memory
- CPU can't access main memory at the same speed as the processor clock chip
- transferring data from main memory causes delays
- cache reduces time to access data
- transferring data from main memory causes delays
- expensive
- CPU can't access main memory at the same speed as the processor clock chip
- multiple processor cores
- use multiple CPUs working together
- they can all fetch, decode and execute instructions at the same time
- more data processed simultaneously
- need more complicated operating systems
- they can all fetch, decode and execute instructions at the same time
- use multiple CPUs working together
- clock speed
- the speed that the CPU can process data depends on
- afterwards the operating system provide programs for the CPU to run
- this is the boot sequence
- ROM- A store for data that cannot be overwritten
- data here os always available
- it's not lost when the computer is turned off
- data here os always available
- to find the first program to load and execute
- 3. Execute
- Random access memory RAM
- main memory
- stores data, applications and operating systems whilst in use
- programs stored in cache memory
- used to store data waiting to be processed
- cache memory
- fast memory located near the CPU with dedicated connections
- has fast access to frequently used data
- relatively expensive compared to RAM
- has fast access to frequently used data
- fast memory located near the CPU with dedicated connections
- RAM and cache are primary storage
- part of computers processing capabilities
- when off data is lost
- main memory
- Secondary storage
- Non-volatile storage used to store programs and files that need to be kept even when the power is not on
- examples
- hard drives
- flash memory
- solid state drives
- hard drives
- John Von Neuman architecture is the basis for all modern digital computers
- all data and instructions are stored in RAM as binary numbers
- carries out all the processing in a computer
memory
- virtual
- part of the hard drive
- extension to RAM
- used when there isn't enough RAM to hold all data and programs
- extension to RAM
- data is passed between RAM and virtual memory
- access to virtual memory is slower than to RAM
- adding more RAM reduces use of virtual memory
- which improves performance of the computer
- part of the hard drive
- flash
- type of ROM
- can be rewritten
- portable for storing and transferring data
- type of ROM
- Bit: binary digit 0 or 1
- byte: 8 bits
- kilobyte: 1024 bytes
- byte: 8 bits
- dynamic RAM
- Static RAM
- chips more complicated
- don't loose charge
- can store data without being refreshed
- much faster used for cache memory
- can store data without being refreshed
- one transmiter and a capacitor
- can hold a small charge
- for a few milliseconds
- to represent 1 bit
- for a few milliseconds
- can hold a small charge
- Static RAM
- virtual
binary logic
- all computers work in binary
- logic circuits are used to make calculations
- boolean algebra
- method for expressing mathematically a logic circuit
- helps use use facilities within programming languages
- helps computer know what to do next
- helps use use facilities within programming languages
- method for expressing mathematically a logic circuit
- all computers work in binary
input and output devices
- users with specific needs
- foot mouse
- limited hand movement
- track ball device operated by the foot
- Braille keyboard
- keyboard with raised patterns on each key
- which match braille characters
- for blind and visually impaired to type text
- which match braille characters
- keyboard with raised patterns on each key
- voice input
- those who find it difficult to operate a keyboard
- spoken commands can be translated
- those who find it difficult to operate a keyboard
- joystick
- limited movement
- less physical movement than a mouse
- guides pointer on a screen
- eye typer
- limited physical mobility
- camera tracks movement of the eye
- detect which key the user is looking at
- puff suck switch
- switch operated by blowing or sucking in a small tube
- limited physical mobility
- interprets which action to take
- switch operated by blowing or sucking in a small tube
- outputs
- screen readers
- read a computer screen
- actuators
- create physical movement in response to a command
- voice synthesisers
- spoken output
- screen readers
- foot mouse
- users with specific needs
secondary storage
- needed to store data and programs when power is switched off
- magnetic hard disk
- stores the operating system, stored programs and user data
- They're
- reliable
- high capacity
- low cost
- optical disk
- used to transfer files or distributing software
- It's
- good capacity
- low cost
- lightweight and portable
- e.g cd
- flash memory
- personal portable file storage
- used in hand held devices
- more expensive than hard disk
- good capacity
- personal portable file storage
- considerations
- capacity
- how much does it hold
- speed
- how quickly can data be transferred
- portability
- does data need ot be moved from one system to another
- durability
- if transported can it easily be damaged?
- reliability
- can it be used over again without failing
- capacity
hardware
- physical components of a computer system
- anything that can be seen or touched
- hardware components
- include
- input
- output
- storage
- processing
- include
- physical components of a computer system
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- Descripción
- GCSE (chapter 2 computing hardware -GCSE OCR) Computing Mapa Mental sobre Computer hardware, creado por keke Mund el 02/09/2016.
- Creado por
- keke Mund
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