Mapa mental
Year 10 work (COMPUTER SCIENCE)
Contenido del mapa
Year 10 work (COMPUTER SCIENCE)
Data representation
- Binary
- Base 2 - 0 and 1
- Only language a computer can understand - on and off switches
- Hexadecimal
- Base 16 - 0 to F
- Used by humans as it is easier to read and write (because it is shorter)
- Denary
- Base 10 - 0 to 9
- Used by humans as default number system
- ASCII
- 7-bit
- American Standard Code for Information Interchange
- 128 characters
- Numbers, lowercase, uppercase, punctuation and space
- Takes up less storage space
- Unicode
- 16-bit
- 65,536 characters
- Used for foreign communication as it has the potential to store all characters in one character set
- Takes up a lot of storage space
- Bitmap images (.bmp)
- Represented in binary easily
- file size = width x height x depth
- Each colour has a specific binary code
- Sound
- Analogue
- All sounds heard by ear
- Continuous
- Converted by repeatedly measuring and recording sound wave
- Digital
- Sounds heard by computer
- Discrete
- ADCs and DACs used
- Sample rate (Hz). Number of times a sample of sound is taken every second.
- Sample resolution - size of the numbers used to write sound samples.
- file size = sample rate x sample res x seconds
- Analogue
- Compression
- Lossy
- Data is lost in the process of compression
- e.g Reducing the quality of an image by decreasing the resolution
- Lossless
- No data is lost in process of conversion - can be converted back to it's original form
- e.g Huffman trees, Run-Length Encoding
- Lossy
- Binary
Networks
Computer systems
Cyber-security
Ethics
Información
- Descripción
- Year 8 Computing Mapa Mental sobre Year 10 work (COMPUTER SCIENCE), creado por Edward Pugh el 14/04/2020.
- Creado por
- Edward Pugh
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