Flashcards
HSE204 - Study Area 1, Topic 1 - Introduction to motor learning and classification of skills, games, and sport
Cards in this deck (28)
- 1Motor ControlBehavioural and neurophysiological processes that control movement
- 2Motor LearningLearning a skill through practice and feedback
- 3Motor DevelopmentHow learning and control of movement changes over a lifespan
- 4Early Period of Motor Learning Research1880-1940
- 5Middle Period of Motor Learning Research1940-1970
- 6Present Period of Motor Learning Research1970-Present
- 7Lab Motor Learning ResearchControlled lab environment
Abstract movements
Low relevance to real situation - 8Applied Motor Learning ResearchControlled sports and PE settings
- 9Teaching, PE and Sport Science ResearchResearch in actual teaching/sport settings
- 10Roles performed by motor learning expertsTeaching
Research
Professional Practice - 11SkillVoluntary, goal-directed activity learnt from practice, experience or direction
- 12AbilityInate, stable traits underlying performance
- 13Gross Motor SkillsLarge muscle groups
Large powerful movements
Eg - Long throw of a ball - 14Fine Motor SkillsSmaller intrinsic Muscles
Precision Tasks
Eg - Drawing a picture - 15Discrete SkillClear start and finish
One movement
Short in duration
Eg - Punch - 16Serial SkillSeveral discrete actions linked together
Specific Order
Eg - Dancing - 17Continuous SkillsRepetitive movements
Longer in duration
Eg - Running - 18Gentiles (2000) Two Dementional Taxonomy1. Environmental Context
2. Function of the Action - 19Gentile - Environmental ConditionsRegulatory Conditions
Intertrial Variability - 20Regulatory ConditionsConditions that directly influence movement
Eg - Can't use hands - 21Intertrial VariabilityWhether conditions change from one trial to the next
- 22Gentile - Function of the ActionWhether body orientation changes
Whether there is object manipulation - 23Primary RulesRules that dictate how to play a game
Eg - How to score goals - 24Secondary RulesModifiable rules that don't change the essential nature of the game
Eg - Size of the ball - 25Invasion GamesOpposing teams invading territory (soccer)
- 26Net/Wall GamesPlayers sent an object into an opponents area divided by a net/wall (Volleyball)
- 27Striking/Fielding GamesBatting team vs fielding team (Cricket)
- 28Target GamesAim to get an object as close to a target as possible (Darts)
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- Motor Learning and Development (Deakin 2014)
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- rob.nash1984
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