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Flashcards

BSNS103 - MID TERM 2

tahliamoir English 76 cards

Cards in this deck (76)

  1. 1SensationThe immediate response to our sensory receptors
  2. 2Hedonic ConsumptionIs multi sensory, fantasy and involves emotional aspects of consumers interactions with products
  3. 3Exposure Selection interpretationWe can easily be fooled into interpreting stimuli that marketers want us to understand
  4. 4LearningA relatively permanent change in behaviour caused by an experience - important for marketers to understand how consumers learn
  5. 5Cognitive learning theoriesThe act of consciously learning e.g. sitting down to study
  6. 6Observational Learning theoryWhere the consumer acquires and performs behaviour earlier demonstrated by a model
    : Attention, Retention, Production Processes, Motivation
  7. 7Behavioural learning theoryThe assumption that learning takes place as the result of responses to external events
    : An input, processing input, responding and taking action
  8. 8Stimulus Generalisationuse the association of one thing and apply it to another e.g. iPhones are good so apply this to the rest of Apple product line
  9. 9Consumer NeedsBiogenic: Basic needs to survive
    Psychogenic: The need to make ourselves feel good
    Utilitarian: Needs that achieve some practical/functional benefit
    Hedonic: Needs for pleasure
  10. 10MotivationThe processes that cause people to behave as they do. It involves needs, drives, goals
  11. 11motivational modelA need highlights the difference between the desired and actual versions of a person. This creates tension which turns into a drive to direct actions toward a goal that reduces tension
    - relates to self discrepancy theory
  12. 12drive theoryNeeds (most importantly biological) create tension, which creates a drive
  13. 13Expectancy theorybehaviour is pulled by expectations of achieving desirable outcomes rather than being driven
  14. 14Motivational conflictsApproach-approach: choosing between 2 desirable outcomes
    approach-avoidance: when you desire a goal but wish to avoid it at the same time
    avoidance-avoidance: choosing between 2 undesirable outcome
  15. 15InvolvementThe psychological outcome of motivation OR perceived level of importance
  16. 16Levels of InvolvementInertia: the willingness to resist change, Low/high involvement, Passion, Flow: When your in the zone, lose track of time
  17. 17Why is it important for companies to increase involvementBecause the more time you spend with the product the more likely you are to consume
  18. 18ValueA belief that some condition is preferable to its opposite
  19. 19Core ValuesValues learned within a culture
  20. 20EnculturationValues/cultures you learn through family/friends from birth
  21. 21AcculturationLearning a culture and values that is different from your own
  22. 22MaterialismTendency to consider material items the most important
  23. 23Self conceptThe attitudes and beliefs a person holds about their own attributes
  24. 24Eastern culturesFocuses on the collective self. Person identities come from groups
  25. 25Western culturesAll about the individual
  26. 26Looking glass selfProcess of imagining others reactions towards our self
  27. 27Self/product congruenceconsumers demonstrate their values through their purchase behaviour
  28. 28symbolic self consumptionPeople who have an incomplete self concept tend to complete their identity by acquiring and displaying symbols associated with their flaws
  29. 29Extended selfprops and settings that consumers use to design their social roles which become a part of them
  30. 30Why is the self important in marketing?Many consumption choices we make are made to highlight or hide some aspect of the self - strive to fulfil societies expectations
  31. 31Sex role identityHow society thinks genders should behave and this influences our self concept
  32. 32PersonalityA persons unique psychological make up and now this consistently influences the way a person responds to their environment
  33. 33Freudian theory-Sigmund Freud
    Ones personality stems from a fundamental conflict between a persons desire to gratify their physical needs and the necessity to function as a responsible member of society
  34. 34Freud theory (different egos)i.d= operates to ause desrie for hedonic gratification, people act without thinking
    Superego= the counter weight to the id, empahaises the need to engage in rational, accepted, task orientated activities
    Ego= mediates between the two
  35. 35trait theory-Focuses on the quantitative measurement of personality traits
    -Suggests that strong traits of an individual can be used to determine what actions a consumer will make
    Key personality traits can be matched/paired with similar traits of a product/brand = brand loyalty
  36. 36LifestyleA lifestyle is a pattern of consumption that reflects a persons choices on how to spend their time and money - essential to a consumer identity
  37. 37PsychographicsA way to group consumers together according to their combination of personal activities, interests and opinions (AIO)
  38. 38AttitudesPre-disposition to evaluate an object or product positively or negatively
  39. 39Characteristics of attitudesDirection: +/-
    Degree: how +/-
    Intensity: How strongly are you set on that attitude
  40. 40Attitudes are developed through?Personal experience
    Group associations
    Influential others
  41. 41Functions of attitudesutilitarian: help us seek and avoid punishment
    Ego defensive: provide defence against internal and external threats to our self concept
    Value expression: how attitudes allow important aspects of the self to be expressed
    Knowledge function: help us organise and simplify experiences
    Social adjustment: help to facilitate, maintain and disrupt social relationships
  42. 42Tri-partite model of attributesCognitive or knowledge
    The affective or emotional
    The behavioural tendency
  43. 43Consumer researchThe systematic process of gathering, recording, and analysing data to help understand and predict consumers feelings and behaviour
  44. 44Research processDefine problem
    Decide on research approach
    Research design and data collection method
    Data collection
    Data analysis and interpretation
    Report writing
  45. 45Research approachesExplatory: exploring a situation, qualitative information, over view
    Descriptive: describing a situation, quantitative data
    Causal: dealing with the experience, 2 variables
  46. 46BrandA name, term, sign, symbol, design or combo, intended to identify the goods and services of one seller or group and to differentiate them from competitors
  47. 47Brand managementThe act of designing and implementing a marketing program to build and maintain brand equity
  48. 48brand equityThe value a brand brings to the firm over and above what a generic product, without brand name would be worth
  49. 49Consumer brand connectionNostalgic attachment
    Interdependance
    Self concept attachment
    Love
  50. 50Forms of consumer brand relationshipsArranged marriages
    Causal friends
    Best friends
    Kinships
    Flings
    Secret Affairs
  51. 51SemioticsSymbolic communication through the use of signs/symbols
  52. 52Semiotic triangleSign --> Thought --> Referent
  53. 53Types of meanings of productsUtilitarian: has no relationship apart from practical value
    Sacred and secular: Can be religious but also sacred/special to you personally
    Hedonic: Pleasure associated with brand
    Social: Social products and values
  54. 54RetailingSelling consumer goods or services through multiple channels to earn a profit
  55. 554 pillar of retail engagementEnvironment
    Expertise
    Employees
    Experience
  56. 56Retail AtmosphericsInterior elements
    - ambient factors
    - design factors
    - social factors
    Exterior elements
    - exterior factors
  57. 57The retail experienceConsumer observe
    Consumers participate with products
    Consumers perform products
    Products perform for consumer
  58. 58OLD retail modelFocused on consumers as customers (transactions) not audiences (experiences) in this model
    -Individuality of quality + Competitive price = market share
  59. 59How has retailing changedRetail offers are now consistent with the customers sense of self and are emotionally bound to the consumer - story telling
  60. 60Marketing MixMake up a companies marketing strategy
    Product, price, place, promotion
    How you mix these will determine how successful a product is
  61. 61Conspicious consumptionThe acquisition of luxury goods to display economic power
    It is not to satisfy physical needs but psychological needs
  62. 62Veblen effectWhen a consumers demand increases as the price increases, all about purchasing high priced items when similar suitable items exist for a lower price
  63. 63Snob effectWhen demand decreases as more people buy the product
    People trying to be exclusive/different
  64. 64Bandwagon effectWhen demand goes up as more people buy it
  65. 65Prestige seekingThe innate drive for rank and status
    Can occur in 5 forms:
    Trying to be unique, fit in, prestigious through quality, emotionally prestigious and conspicuous consumption
  66. 66Selfs (actual and ideal)Actual: the most purest form of self
    Ideal: who you want to be
  67. 67Heiders balance theoryShows how people develop their relationships with other people and things in their environment
    -If people see a set of cognitive elements as being a system then they will have a preference to maintain a balanced state
    -If we feel out of balance then we are motivated to restore this
    - The felt discomfort at imbalance increases with the strength of the attitude and overall interest in the matter
  68. 68Elaboration Likelihood ModelDescribes how attitudes form and change
    The model aims to explain the different ways of processing stimuli, why they are used and their outcomes on attitude change
    -Central Route: When the message recipient has the motivation as wells the ability to think about the message and its topic
    -Peripheral Route: when the message recipient has little or no interest in the subject and/or has a lesser ability to process the message
  69. 69Perceptual process1st-object, 2nd- reaction, 3rd- evaluation
  70. 70Classical conditioningA theory that occurs when a stimulus that causes a response is paired with another stimulus/input that initially does not cause a response on its own
    -Condtioned stimulus: the stimulus that causes nothing to happen unless its learnt
    Conditoned response: the response that is learnt
    Unconditioned stimulus: something that causes you to respond automatically
  71. 71Instrumental/operant conditioningThis occurs when we learn to perform certain behaviours through positive/negative reinforcement - called shaping
  72. 72Variations of reinforcementInterval: fixed or variable
    Ratio: How often reinforcements occur within the event
  73. 73How do marketers apply conditioning theory?Through repetition and the process of stimulus generation
  74. 74MemoryThe means in which we draw on past experiences in order to use information for the present
  75. 75memory processInput, encoding, storage, retrieval
  76. 76Generic advertising definitionAdvertising is the use of paid media by an identified sponsor to deliver marketing communications to a target audience, primarily with the goal of economic gain.

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Flashcards on BSNS103 - MID TERM 2, created by tahliamoir on 21/09/2015.
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