Flashcards
MOTOR LEARNING FINAL
Cards in this deck (77)
- 1WHAT IS MOTOR LEARNINGINTERNAL PROCESSES ASSOCIATED WITH PRACTICE OR EXPERIENCE OF A MOTOR MOVEMENT IS RETAINED
- 2INTRINSIC MOTIVATIONFROM WITHIN
- 3EXTRINSIC MOTIVATIONMOTIVATION FROM SOMEONE ELSE OR MONEY
- 4ACHIEVEMENT MOTIVATIONEFFORT A PERSON USES TO REACH A GOAL FOR MASTERY
- 5AUGMENTED FEEDBACKCAN PROVIDE A BOOST FOR MOTOR LEARNING
- 6DIRECTING ATTENTIONATTENTION IS LIMITED AND BECOMES MORE SO WHEN A LEARNER IS ANXIOUS.
- 7ATTENTIONAL FOCUSINVOLVES FOCUSING ON THE RELEVANT SOURCES OF THE TASK OR INFO AT ALL TIMES
- 8ABILITIES-GENITICALLY DEFINED
-STABLE
-LIMIT ABILITY TO PERFORM - 9SKILLS-DEVELOPED BY PRACTICE
-DEVELOPED BY EXPERIENCE - 10GENERAL MOTOR ABILITYA SINGLE GLOGAL ABILITY IS THE BASIS FOR ALL MOTOR BEHAVIOUR
- 11WHAT IS MOTOR LEARNINGA SET OF PROCESSES ASSOCIATED WITH PRACTICE OR EXPERIENCE LEADING TO RELATIVELY PERMANENT GAINS IN THE CAPABILITY FOR SKILLED PERFORMANCE
- 12IMPORTANT STATEMENTS OF MOTOR LEARNING-LEARNING RESULTS FROM PRACTICE OR EXPERIENCE
-LEARNING IS NOT DIRECTLY OBSERVABLE
-LEARNING CHANGES ARE INFERRED FROM CERTAIN PERFORMANCE CHANGES - 13ESSENTIAL FEATURES OF TRANSFER-SUFFICIENT TIME FOR SUPPOSED TEMPORARY EFFECTS OF PRACTICE TO DISSIPATE
-THE TIME VARIES DEPENDING ON THE NATURE OF THE TEMPORARY EFFECTS. - 14LEVELS OF TRANSFERPOSITIVE
NEGATIVE
ZERO - 15POSITIVE TRANSFERPRACTICE OF ONE SKILL ENHANCES PERFORMANCE OF ANOTHER
- 16ZERO TRANSFERPRACTICE OF ONE SKILL HAS NO EFFECT ON THE OTHER
- 17NEGATIVE TRANSFERPRACTICE OF ONE SKILL IS DETRIMENTAL TO PERFORMANCE IN ANOTHER.
- 18DEFINITION OF TRANSFER OF LEARNINGTRANSFER, CLOSELY RELATED TO LEARNING, IS SEEN WHEN PRACTICE ON ONE TASK CONTRIBUTES TO PERFORMANCE CAPABILITY IN SOME OTHER TASK.
- 19FITTS STAGES OF LEARNING DEFINITIONSPECIFICALLY DESIGNED TO CONSIDER PERCEPTUAL-MOTOR LEARNING PLACING HEAVY EMPHASIS ON HOW THE COGNITIVE PROCESSES INVESTED IN MOTOR PERFORMANCE CHANGE AS A FUNCTION OF PRACTICE.
- 20BERNSTEIN STAGES OF LEARNING DEFINITIONIDENTIFIES STAGES OF LEARNING FROM A COMBINED MOTOR CONTROL AND BIOMECHANICAL PERCEPTION.
- 21FITT'S STAGE 1COGNITIVE STAGE/VERBAL-COGNITIVE STAGE
GAINS IN PROFICIENCY IN THIS STAGE ARE VERY RAPID AND LARGE, INDICATING THAT MORE EFFECTIVE STRATEGIES FOR PERFORMANCE ARE BEING DISCOVERED.
(LOTS OF TALKING, THINKING, SELF-TALK, VERBAL GUIDANCE, LARGE/RAPID GAINS) - 22FITT'S STAGE 2FIXATION STAGE/MOTOR
(REFINING SKILLS, MORE CONSISTANT, STRATEGIES, NEED PRECISE FEEDBACK)
FOCUS SHIFTS TO ORGANIZING MORE EFFECTIVE MVT PATTERNS.
QUICK MVT TASK= LEARNER STARTS BUILDING MOTOR PROGRAM
SLOW MVT TASK= LOKS FOR WAYS TO USE MVT-PRODUCED FEEDBACK - 23FITT'S STAGE 3AUTONOMOUS STAGE
LITTLE OR NO ATTENTION
LONGER MOTOR PROGRAM
HIGHER-ORDER COGNITION - 24BERNSTEIN'S STAGE 1REDUCE DEGREES OF FREEDOM
DECREASE THE DEGREES OF FREEDOM - 25BERNSTEIN'S STAGE 2RELEASE DEGREES OF FREEDOM
THE LEARNER ATTEMPTS TO IMPROVE PERFORMANCE BY RELEASING SOME OF THE DEGREES OF FREEDOM THAT HAD INITIALLY BEEN FROZEN. - 26BERNSTEIN'S STAGE 3EXPLOIT PASSIVE DYNAMICS
EXPLOIT THE PASSIVE DYNAMICS OF THE BODY_ ESSENTIALLY, THE ENERGY AND MOTION THAT COMES FOR FREE WITH THE HELP OF PHYSICS. - 27OBSERVABLE PRODUCTS OF LEARNINGKNOWLEDGE OF CONCEPT
CONTROL AND COORDINATION
MUSCLES USED
MOVEMENT EFFICIENCY
ATTENTION
ERROR DETECTION AND CORRECTION - 28SELF REGULATION OF PRACTICEPROVIDING SOME CONTROL OVER THE LEARNING ENVIRONMENT IS A FACTOR THOUGHT TO INFLUENCE MOTIVATION AND ENHANCE LEARNING.
- 29EXTERNAL FOCUSCUES OR INFORMATION IN THE ENVIRONMENT
- 30INTERNAL FOCUSATTENDING TO PERSONAL THOUGHTS AND FEELINGS (MAY BE NARROW OR BROAD IN THE AMOUNT OF INFORMATION)
- 31NARROW FOCUSATTENDING TO A SMALL OR NARROW AMOUNT OF INFORMATION AT ONE TIME
- 32BROAD FOCUSSENSITIVITY TO A LARGE NUMBER OR WIDE RANGE OF CUES AT THE SAME TIME
- 33PRACTICE AND RESTRESEARCH SUGGEST THAT PRACTICE THAT IS SHORTER AND MORE SPREAD OUT IS MORE EFFECTIVE THAN PRACTICE BUNDLED TOGETHER AND TOO LONG
- 34MASSED PRACTICETIME OF REST IS LESS THAN TIME SPENT ON TASK
LIMITS INFORMATION PROCESSING
CREATES FATIGUE
ALLOWS FOR MORE PRACTICE - 35DISTRIBUTED PRACTICETIME OF REST IS GREATER OR EQUAL TO TIME ON TASK
ALLOWS FOR INFORMATION PROCESSING
REQUIRES A LONG DURATION OF TIME - 36FORMS OF PRACTICESIMULATOR PRACTICE
PART PRACTICE
SLOW-MOTION PRACTICE
MENTAL REHERSAL PRACTICE - 37PART PRACTICE PHASES1-FRACTIONISATION: PRACTICE PARTS SEPERATELY
2- SEGMENTATION: START ADDING
3- SIMPLIFICATION - 38SCHEMA THEORYTHE LEARNER ACQUIRES A SET OF RULES CALLED SCHEMAS THAT RELATE THE SURFACE FEATURES OF AN ACTION TO THE PARAMETER VALUES NECESSARY TO PRODUCE THOSE ACTIONS
- 39BLOCKED PRACTICEA PRACTICE SEQUENCE IN WHICH A SIGNIFICANT AMOUNT OF TIME IS SPENT ON ONE TASK, THEN THE NEXT TASK
- 40RANDOM PRACTICEVARIATION IN THE ORDER OF PRACTICE: TASKS ARE INTERMINGLED OR CONTINUOUSLY ROTATED
- 41BLOCKED AND RANDOM PRACTICEREPETITIVENESS IN PRACTICE IS MORE ESSENTIAL FOR HIGHLY SKILLED PERFORMANCE BUT NOT AS EFFECTIVE DURING PRACTICE
- 42CONSTANT PRACTICESIMILAR TO BLOCKED
PPL REHEARSE ONE VARIATION OF A TASK DURING A SESSION - 43VARIED PRACTICEBETTER FOR DEVELOPING SCHEMAS THAN CONSTANT PRACTICE
PRODUCES MORE FLEXIBILITY OR ADAPTABILITY OF MOVEMENTS - 44BEST PRACTICEA COMBINATION OF RANDOM AND VARIED PRACTICE YIELDS THE BEST RESULTS
- 45WHEN IS FEEDBACK AVAILABLEBEFORE THE MVT
SOME DURING MVT
AFTER THE MVT - 46INTRINSIC FEEDBACKSENSORY INFORMATION THAT COMES FROM PRODUCING MOVEMENT
- 47EXTRINSIC FEEDBACKSENSORY INFORMATION PROVIDED BY SOURCES OUTSIDE OF THE BODY
- 48KNOWLEDGE OF RESULTS (KR)EXTRINSIC, VERBAL INFORMATION THAT TELLS THE LEARNER ABOUT THE SUCCESS OR FAILURE OF HIS OR HER ACTIONS
- 49KNOWLEDGE OF PERFORMANCE (KP)RELATED TO THE QUALITY OF MOVEMENT A PERFORMER HAS PRODUCED.
- 50FEEDBACK SANDWICHPOSITIVE
NEGATIVE
POSITIVE - 51MOTIVATING FEEDBACKRESULTS IN MORE ENJOYABLE EXPERIENCES; PARTICIPANTS TRY HARDER AND PRACTICE LONGER
- 52REINFORCEMENTREINFORCEMENT AFTER A PERSON'S RESPONSE IS NECESSARY AND INCREASES THE LIKELIHOOD THAT HE OR SHE WILL PRODUCE THE SAME RESPONSE UNDER SIMILAR CIRCUMSTANCE
- 53POSITIVE REINFORCEMENTEVENT FOLLOWING A RESPONSE THAT CAUSES PEOPLE TO REPEAT THE ACTION UNDER SIMILAR CIRCUMSTANCES
- 54NEGATIVE REINFORCEMENTREMOVES AN UNPLEASANT STIMULUS TO INCREASE THE LIKELIHOOD OF THE DESIRED POSITIVE BEHAVIOUR
- 55PUNISHMENTTELLS THE PERSON THAT THE ACTION IS NOT DESIRABLE BUT DOES NOT GIVE THE CORRECTED, BENEFICIAL INFORMATION
- 56INTERMITTENT REINFORCEMENTGIVEN OCCASIONALLY IN MORE EFFECTIVE FOR LEARNING THAN FEEDBACK GIVEN AFTER EVERY PERFORMANCE.
- 57DEPENDENCYWHEN FEEDBACK IS GIVEN TOO OFTEN, PPL CAN RELY ON THE FEEDBACK IN ORDER TO PERFORM CORRECT MOVEMENT AND DONT RELY ON INTRINSIC FEEDBACK
- 58DESCRIPTIVE FEEDBACKRESTATES SOMETHING THE LEARNER DID
- 59PRESCRIPTIVE FEEDBACKPROVIDES INFORMATION FOR EFFICIENT CORRECTION
- 60ABSOLUTE FEEDBACK FREQUENCYTOTAL # OF TIMES FEEDBACK IS GIVEN FOR A SERIES OF PERFORMANCE
- 61RELATIVE FEEDBACK FREQUENCYIS THE TOTAL # OF TIMES FEEDBACK IS PRESENTED/ BY THE # OF MOVEMENT ATTEMPTS
(X100 FOR PURCENTAGE) - 62INSTANTANEOUS FEEDBACKPROVIDED IMMEDIATELY AFTER MOVEMENT COMPLETION
- 63DELAYED FEEDBACKPROVIDED SEVERAL SECONDS OR MORE AFTER MOVEMENT COMPLETION
- 64DISCRETE SKILLEASY DEFINED BEGINNING AND END, OFTEN WITH A VERY BRIEF DURATION OF MOVEMENT
- 65SERIAL SKILLGROUP OF DISCRETE SKILLS STRUNG TOGETHER TO MAKE UP A NEW, MORE COMPLICATED SKILLED ACTION.
- 66CONTINUOUS SKILLARBITRARY BEGINNING AND END POINTS, THE BEHAVIOUR FLOWING FOR MINUTES OR HOURS
- 67FITT'S LAWWIDTH AND AMPLITUDE IS WHAT IS MANIPULATED
- 68COCKTAIL PARTY EFFECTSHORT TERM SENSORY STORE
- 69HICKS LAWSTABLE RELATIONSHIP BETWEEN THE NUMBER OF STIMULUS RESPONSE OPTIONS AND THE CHOICE RT.
- TIME TO REACT WILL INCREASE AS NUMBER OF STIMULUS WILL INCREASE - 70CLOSED LOOPGOOD FOR DETECTING SLOW MVT
NOT GOOD FOR QUICK MOVEMENT
DOES NOT ACCOUNT FOR DISCRETE TASKS - 71OPEN LOOPEXECUTIVE
EFFECTOR
QUICK
NO ERROR DETECTION
NO MODIFICATIONS DURING MOVEMENT - 72FITTS LAWMATH FORMULA SAYS THAT MOVEMENT TIME INCREASES LINEARLY WITH MVT DIFFICULTY.
RELATIONSHIP BETWEEN ACCURACY AND SPEED OF MVT (NOT ALWAYS, DOESNT HOLD BETWEEN MVT BEING PURELY ON MVT TIMING - 73CONCEPTUAL MODEL OF PERFORMANCEEMPHAZES PERFORMANCE IMPROVEMENT
- 74TARGET SKILLTASK PEOPLE WANT TO BE ABLE TO ACHIEVE THEIR GOAL
- 75PROCESS GOALEX: EXHALE SLOWLY WHILE MAKING A SHOT
- 76TARGET BEHAVIOURACTION NECESSARY TO ACCOMPLISH SKILL
- 77TARGET CONTEXTENVIRONMENT IN WHICH THE PERFORMER WILL USE THE TARGET SKILL
Information
- Description
- Flashcards on MOTOR LEARNING FINAL, created by Alessandra poirier on 04/05/2017.
- Created by
- Alessandra poirier
- Views
- 0
- Rating