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Flowchart

Untitled

ANDREA NICOLE KIMMEL GONZALEZ English

Flowchart content

  1. Maze game Andrea

  2. Think about what I want to do

  3. Choose my background of the game and characters

  4. Create my maze

  5. Create my sprites, texts and put the behaviors for each one

  6. Establish global variables (Lifes and Score2)

  7. Set the music, the flash behavior, the confetti animation and the heart animation and start the game

  8. Establish the score as a text

  9. Set what are you going to win or lose if you touch an object (Lifes or Score)

  10. Set when you lose, the text will appear and the things are going to be bigger

  11. Restart the level

  12. Set when you win the text and the confetti animation

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Flowchart on Untitled, created by ANDREA NICOLE KIMMEL GONZALEZ on 26/10/2020.
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