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¨GOOD VIDEO GAMES AND GOOD LEARNING¨

CARLOS V H Spanish

¨GOOD VIDEO GAMES AND GOOD LEARNING¨

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¨GOOD VIDEO GAMES AND GOOD LEARNING¨

  1. Good video games incorporate good learning principles, principles supported by current research in Cognitive Science (Gee 2003, 2004).

    • Identity. No deep learning takes place unless learners make an extended commitment of self for the long haul. Learning a new domain, whether it be physics or furniture making, requires the learner to take on a new identity: to make a commitment to see and value work and the world in the ways in which good physicists or good furniture makers do.
    • Interaction. Plato in the Phaedrus famously complained that books were passive in the sense that you cannot get them to talk back to you in a real dialogue the way a person can in a face-to-face encounter. Games do talk back. In fact, nothing happens until a player acts and makes decisions.
    • People are prone to say, in a disdainful way, "What you learn when you learn to play a the video game is just like playing the game. "Ironically, we actually find our first good here learning principle

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Mind Map on ¨GOOD VIDEO GAMES AND GOOD LEARNING¨, created by CARLOS V H on 06/02/2018.
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